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Video Games

Known as: Games, Video, game video, Game, Video 
A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes… 
National Institutes of Health

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2012
Highly Cited
2012
The interest in the influence of videogame experience in our daily life is constantly growing. “First Person Shooter” (FPS) games… 
Highly Cited
2012
Highly Cited
2012
Previous research has examined the association between screen time and average changes in adolescent body mass index (BMI). Until… 
Review
2006
Review
2006
  • Ian Millington
  • 2006
  • Corpus ID: 268120954
AI and Games Introduction What Is AI? Model of Game AI Algorithms, Data Structures, and Representations On the Website Layout of… 
Highly Cited
2004
Highly Cited
2004
Although foreign ownership regulations, embodied in Section 72 of the Radio Act of 1927, are most commonly associated with… 
Highly Cited
2004
Highly Cited
2004
This article provides a strategic analysis using a services marketing framework of 3 business models in the music industry: the… 
Highly Cited
1995
Highly Cited
1995
In a factorial design, impulsive and reflective children played video games with aggressive or nonaggressive themes… 
Review
1993
Review
1993
The evolution of the video game phenomenon is reviewed and contemporary data are presented. A survey assessing frequency and… 
Highly Cited
1992
Highly Cited
1992
Background and Purpose The purpose of this study was to assess the ability of transcranial Doppler ultrasonography to detect… 
Highly Cited
1984
Highly Cited
1984
&NA; Psychophysiologic reactions to behavioral challenges were examined in men aged 55 or less with no prior history of…