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Video Games
Known as:
Games, Video
, game video
, Game, Video
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A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes…
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National Institutes of Health
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Related topics
Related topics
6 relations
Narrower (1)
Computer Games
Games, Recreational
Interactive multimedia
legislation & jurisprudence
standards characteristics
Broader (1)
Play and Playthings
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2011
Highly Cited
2011
A “Wii” bit of fun: The effects of adding Nintendo Wii® Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunction
Jason K Hsu
,
Richard Thibodeau
,
Stephanie J. Wong
,
Daniel Zukiwsky
,
Sara Cecile
,
D. Walton
Physiotherapy Theory and Practice
2011
Corpus ID: 24795995
The aims of this randomized, single-blind crossover trial were to investigate the effect of adding a simulated bowling video game…
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Review
2009
Review
2009
Wii have a problem: a review of self-reported Wii related injuries.
Dorothy A. Sparks
,
Daniel M. Chase
,
Lisa M. Coughlin
Informatics In Primary Care
2009
Corpus ID: 38637587
PURPOSE The increasing popularity of the Wii video game console has been associated with a number of gameplay related traumas. We…
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Highly Cited
2007
Highly Cited
2007
Predicting ambulatory blood pressure during school: effectiveness of social and nonsocial reactivity tasks in black and white adolescents.
Craig K. Ewart
,
K. Kolodner
Psychophysiology
2007
Corpus ID: 26012896
We evaluated a newly developed stress task, the Social Competence Interview, and three nonsocial tasks (video game, mirror…
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Review
2004
Review
2004
The DARWARS Tactical Language Training System
W. L. Johnson
,
S. Marsella
,
H. Vilhjálmsson
2004
Corpus ID: 263863561
The DARWARS Tactical Language Training System (TLTS) helps learners acquire basic communicative skills in foreign languages and…
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Highly Cited
2002
Highly Cited
2002
A Heterogeneous Multiprocessor Architecture for Flexible Media Processing
M. Rutten
,
J. V. Eijndhoven
,
+4 authors
A. Timmer
IEEE Design & Test of Computers
2002
Corpus ID: 14051485
Eclipse is a scalable architecture template for designing data-dependent stream-processing subsystems of media-processing SoCs…
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Highly Cited
2000
Highly Cited
2000
Evaluation of a Manual Wheelchair Interface to Computer Games
T. O'Connor
,
R. Cooper
,
+4 authors
L. Glass
Neurorehabilitation and Neural Repair
2000
Corpus ID: 33094855
The sedentary lifestyle of many people with spinal cord injury (SCI) has lead to cardiovascular diseases being a major health…
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Highly Cited
1997
Highly Cited
1997
Prediction of resting cardiovascular functioning in youth with family histories of essential hypertension: A 5-year follow-up
Frank A. Treiber
,
J. Rick Turner
,
H. Davis
,
W. Strong
International Journal of Behavioral Medicine
1997
Corpus ID: 39867138
Two hundred forty-six children (96 Whites, of whom 51 were mates; 150 African- Americans, of whom 69 were males) with a familial…
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Highly Cited
1992
Highly Cited
1992
Habituation and dishabituation of human salivary response
L. Epstein
,
J. Rodefer
,
L. Wisniewski
,
A. Caggiula
Physiology and Behavior
1992
Corpus ID: 282351
Highly Cited
1984
Highly Cited
1984
Behavioral Response Demands, Cardiovascular Reactivity, and Essential Hypertension
A. Steptoe
,
D. Melville
,
A. Ross
Psychosomatic Medicine
1984
Corpus ID: 19990521
&NA; Psychophysiologic reactions to behavioral challenges were examined in men aged 55 or less with no prior history of…
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Highly Cited
1984
Highly Cited
1984
Temporal consistency of individual differences in cardiac response to a video game
Douglas Carroll
,
J. Turner
,
H. J. Lee
,
J. Stephenson
Biological Psychology
1984
Corpus ID: 36230519
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