Unit in the last place

In computer science and numerical analysis, unit in the last place or unit of least precision (ULP) is the spacing between floating-point numbers, i… (More)
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Topic mentions per year

Topic mentions per year

1959-2017
02419592017

Papers overview

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2009
2009
This paper presents a method for evaluating functions based on piecewise polynomial approximations (splines) with a hierarchical… (More)
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2007
2007
We present an automated methodology for producing hardware-based random number generator (RNG) designs for arbitrary… (More)
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2007
2007
We present a flexible hardware architecture for precise gamma correction via piece-wise linear polynomial approximations… (More)
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2007
2007
We present an automated bit-width optimization methodology for polynomial-based hardware function evaluation. Due to the… (More)
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Highly Cited
2006
Highly Cited
2006
We present a hardware Gaussian noise generator based on the Box-Muller method that provides highly accurate noise samples. The… (More)
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2001
2001
Significant reductions in FPGA resources, delay, and power can be achieved using truncated multipliers instead of standard… (More)
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1999
1999
Reciprocal and root reciprocal functions at half and IEEE single precision for mats are speci ed in the AMD DNow instruction set… (More)
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1998
1998
We present an efficient and reliable method for computing the unit–in–the–last–place (ulp) of a double precision floating–point… (More)
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1995
1995
This paper describes the development of the tmnscendental instructions for the K5, AMD ’s recently completed x86 compatible… (More)
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1990
1990
Table-driven techniques can be used to test highly accurate implementation of EXP LOG. The largest error observeed in EXP and LOG… (More)
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