Turtle graphics

Known as: Turtle (disambiguation), Turtle art, Turtle drawing 
Turtle graphics is a term in computer graphics vector graphics using a relative cursor (the "turtle") upon a Cartesian plane. Turtle graphics is a… (More)
Wikipedia

Topic mentions per year

Topic mentions per year

1938-2017
05101519382016

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Streams are infinite sequences. The simplest streams that are not ultimately periodic are morphic streams: fixed points of… (More)
Is this relevant?
2014
2014
  • Matthias Graf September
  • 2014
This thesis is centred around the question of how dynamic pictures can be created and manipulated directly, analogous to drawing… (More)
Is this relevant?
2011
2011
Motivated by striking properties of the well known Fibonacci word we consider pictures which are defined by this word and its… (More)
  • figure 1
  • figure 2
Is this relevant?
2005
2005
It is important to understand the population structure and space use of sea turtles because of their potential effects on the… (More)
  • table 1
  • figure 1
  • figure 2
  • figure 3
  • table 2
Is this relevant?
2004
2004
Abstract: LOGO is a programming language incorporating turtle graphics, originally devised for teaching computing to young… (More)
  • table 1
  • figure 1
  • figure 2
  • figure 3
  • figure 4
Is this relevant?
2004
2004
Road mortality has the potential to alter the structure of turtle populations because turtle populations are highly sensitive to… (More)
  • table 1
  • table 2
  • table 3
  • table 4
Is this relevant?
2002
2002
Andrew R. Solow,* Karen A. Bjorndal and Alan B. Bolten Woods Hole Oceanographic Institution, Woods Hole, MA 02543, USA Archie… (More)
  • figure 1
  • figure 3
Is this relevant?
2000
2000
The Logo programming language implements a virtual drawing machine—the turtle machine. The turtle machine is well-known for… (More)
  • figure 1
  • table 1
  • figure 2
  • figure 4
  • figure 3
Is this relevant?
2000
2000
By making the first steps towards programming as simple as using a drawing program and making it easy to turn sequences of… (More)
  • figure 1
  • figure 2
Is this relevant?
1998
1998
Twenty-five years ago Martin Gardner wrote an article in "Mathematical Games" of the Scientific American with the title Fantastic… (More)
Is this relevant?