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The Pawn

Known as: Pawn, The Pawn (video game) 
The Pawn is a text-based interactive fiction game by Magnetic Scrolls, first published for the Sinclair QL by Sinclair Research in 1985. It was then… Expand
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Papers overview

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2010
2010
We have parallelized our general game player Ary on a cluster of computers. We propose multiple parallelization algorithms. For… Expand
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2010
2010
List of Photos List of Acronyms Preface Map of Georgia 1. The geopolitical setting -- a renewed Great Game 2. Puppet Or buffer? 3… Expand
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2009
2009
A new pawn-shaped dielectric ring resonator (DRR) fed by a simple quarter-wave monopole has been investigated as a new variant of… Expand
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2008
2008
Abstract Past research has linked psychopathic traits with the ability to manipulate others, either through deception or violence… Expand
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2000
2000
This is an expanded and revised text for a fifteen minute talk given at the University of Queensland Physics Camp, September 2000… Expand
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Highly Cited
1996
Highly Cited
1996
The present study distinguished reactive and reflective con- ceptions of autonomy. Following Henry Murray, personality theorists… Expand
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1984
1984
Abstract CHUNKER is a chess program that uses chunked knowledge to improve its performance. Its domain is a subset of king and… Expand
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1975
1975
Abstract This paper describes several tree search methods that have been implemented in our chess playing program (KAISSA) and… Expand
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Highly Cited
1958
Highly Cited
1958
This paper traces the development of digital computer programs that play chess. The work of Shannon, Turing, the Los Alamos group… Expand
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Highly Cited
1950
Highly Cited
1950
This paper is concerned with the problem of constructing a computing routine or “program” for a modern general purpose computer… Expand
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