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Tessellation (computer graphics)
In computer graphics, tessellation is used to manage datasets of polygons (sometimes called vertex sets) presenting objects in a scene and divide…
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Related topics
Related topics
42 relations
ATI TruForm
Adaptive mesh refinement
ArcheAge 3.00
Boundary representation
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Broader (1)
Computer graphics
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
A New Radial Basis Function Approximation with Reproduction
Z. Majdisova
,
V. Skala
arXiv.org
2018
Corpus ID: 3911113
Approximation of scattered geometric data is often a task in many engineering problems. The Radial Basis Function (RBF…
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2014
2014
Parametric Tiling with Inter-Tile Data Reuse
Alain Darte
,
Alexandre Isoard
2014
Corpus ID: 16414223
Loop tiling is a loop transformation widely used to improve spatial and temporal data locality, increase computation granularity…
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2014
2014
Real-time lens distortion correction: speed, accuracy and efficiency
M. Bax
,
R. Shahidi
2014
Corpus ID: 62603025
Abstract. Optical lens systems suffer from nonlinear geometrical distortion. Optical imaging applications such as image-enhanced…
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2013
2013
Turtles for tessellations
Lmg Loe Feijs
,
Jun Hu
2013
Corpus ID: 17453531
We developed an approach to creating vector graphics representations of tessellations for purposes of teaching creative…
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2010
2010
An energy model for graphics processing units
Jeff Pool
,
A. Lastra
,
Montek Singh
IEEE International Conference on Computer Design
2010
Corpus ID: 6871614
We present an energy model for a graphics processing unit (GPU) that is based on the amount and type of work performed in various…
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2009
2009
Rapid Manufacturing of Non-Assembly Complex Micro-Devices by Microstereolithography
Hongyi Yang
,
S. Ratchev
,
Michele Turitto
,
J. Segal
2009
Corpus ID: 109601793
2000
2000
Taxonomy of space tessellation
Y. C. Lee
,
Zhilin Li
,
Yuan Li
2000
Corpus ID: 27855000
Review
2000
Review
2000
NURBS in VRML
H. Grahn
,
T. Volk
,
Hans J. Wolters
Virtual Reality Modeling Language Symposium
2000
Corpus ID: 11928942
In the days of VRML 1.0, NURBS seemed to be too complex to be adapted to the specification. Current development of hardware…
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1996
1996
An investigation of the nature of parametrization for the Hough transform
S. Y. Yuen
,
C. Ma
Proceedings of 13th International Conference on…
1996
Corpus ID: 26790206
A novel parametrization method for the Hough transform is reported. Instead of the conventional non-parametric form, the…
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1996
1996
Interactive rendering of parametric spline surfaces
Dinesh Manocha
,
Subodh Kumar
1996
Corpus ID: 61061615
This dissertation presents techniques for fast rendering of parametric spline surfaces. It presents algorithms and data…
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