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Tessellation (computer graphics)

In computer graphics, tessellation is used to manage datasets of polygons (sometimes called vertex sets) presenting objects in a scene and divide… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Approximation of scattered geometric data is often a task in many engineering problems. The Radial Basis Function (RBF… 
2014
2014
Loop tiling is a loop transformation widely used to improve spatial and temporal data locality, increase computation granularity… 
2014
2014
Abstract. Optical lens systems suffer from nonlinear geometrical distortion. Optical imaging applications such as image-enhanced… 
2013
2013
We developed an approach to creating vector graphics representations of tessellations for purposes of teaching creative… 
2010
2010
We present an energy model for a graphics processing unit (GPU) that is based on the amount and type of work performed in various… 
Review
2000
Review
2000
In the days of VRML 1.0, NURBS seemed to be too complex to be adapted to the specification. Current development of hardware… 
1996
1996
  • S. Y. YuenC. Ma
  • 1996
  • Corpus ID: 26790206
A novel parametrization method for the Hough transform is reported. Instead of the conventional non-parametric form, the… 
1996
1996
This dissertation presents techniques for fast rendering of parametric spline surfaces. It presents algorithms and data…