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Surfel
Surfel is an abbreviation of "surface element". In 3D computer graphics, the use of surfels is an alternative to polygonal modeling. An object is…
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4 relations
Broader (1)
3D computer graphics
Isosurface
Polygonal modeling
Volume rendering
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Towards Dense SLAM with High Dynamic Range Colors
N. Artner
,
Ines Janusch
,
W. Kropatsch
2017
Corpus ID: 9874132
Modern dense visual SLAM systems produce high-fidelity geometric models, yet the quality of their textures lags behind. In part…
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Review
2016
Review
2016
Segmentation and classification of objects from RGB-D imagery for robot grasping
U. Asif
2016
Corpus ID: 56980857
Current research in home and service robotics is largely focused on the development of an intelligent machine that can perform…
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2015
2015
Autonomous MAV navigation in complex GNSS-denied 3D environments
Matthias Nieuwenhuisen
,
David Droeschel
,
Marius Beul
,
Sven Behnke
IEEE International Symposium on Safety, Security…
2015
Corpus ID: 12196121
Micro aerial vehicles, such as multirotors, are particular well suited for the autonomous exploration, examination, and…
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Review
2012
Review
2012
A Overview of Point-based Rendering Techniques
M. Kaushik
,
Kapil Kumar
,
Nagwanshi Dr. Lokesh
,
Kumar Sharma
2012
Corpus ID: 212548508
— In recent years point-based geometry has gained increasing attention as an alternative surface representation, both for…
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2011
2011
Markerless reconstruction and synthesis of dynamic facial expressions
Dominik Sibbing
,
Martin Habbecke
,
L. Kobbelt
Computer Vision and Image Understanding
2011
Corpus ID: 38420413
2011
2011
Feature Adaptive Surfel Set Simplification
Yan Huang
,
Feihu Yan
,
Bei Wang
,
Jingliang Peng
Pacific Conference on Computer Graphics and…
2011
Corpus ID: 52017558
In this paper we propose a novel scheme for simplifying a surfel set with the resultant surfels computed and distributed in an…
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2009
2009
Data-Parallel Hierarchical Link Creation for Radiosity
Quirin Meyer
,
Christian Eisenacher
,
M. Stamminger
,
C. Dachsbacher
EGPGV@Eurographics
2009
Corpus ID: 14177365
The efficient simulation of mutual light exchange for radiosity-like methods has been demonstrated on GPUs. However, those…
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2004
2004
Radiosity for point-sampled geometry
Y. Dobashi
,
Tsuyoshi Yamamoto
,
T. Nishita
12th Pacific Conference on Computer Graphics and…
2004
Corpus ID: 14554895
In this paper, we propose a radiosity method for the point-sampled geometry to compute diffuse inter reflection of light. Most…
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2004
2004
Boolean Operations on Surfel-Bounded Solids Using Programmable Graphics Hardware
B. Adams
,
P. Dutré
Symposium on Point Based Graphics
2004
Corpus ID: 22984674
In this paper we present an algorithm to compute boolean operations on free-form solids bounded by surfels using programmable…
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2003
2003
Smoothing operator for boolean operations on surfel-bounded solids
B. Adams
,
P. Dutré
2003
Corpus ID: 17173116
We present a simple smoothing operator for surfel-bounded solids obtained by adding two solids together using boolean operations…
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