Polygonal modeling

Known as: Poly graphics, Polygon graphics, Polygon modeling 
In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons… (More)
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Papers overview

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Highly Cited
2017
Highly Cited
2017
Accurately determining the position and orientation from which an image was taken, i.e., computing the camera pose, is a… (More)
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Highly Cited
2014
Highly Cited
2014
This paper poses object category detection in images as a type of 2D-to-3D alignment problem, utilizing the large quantities of… (More)
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2013
2013
This paper presents MeshGit, a practical algorithm for diffing and merging polygonal meshes typically used in subdivision… (More)
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Highly Cited
2012
Highly Cited
2012
Instrumented with a single depth camera, a stereoscopic projector, and a curved screen, MirageTable is an interactive system… (More)
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Highly Cited
2007
Highly Cited
2007
Although it has been known that oblivious (or blind) watermarking schemes are less robust than nonoblivious ones, they are more… (More)
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Highly Cited
2005
Highly Cited
2005
This paper presents a fully automatic method for creating a 3D model from a single photograph. The model is made up of several… (More)
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2001
2001
Subdivision rules have traditionally been designed to generate smooth surfaces from polygonal meshes. In this paper we propose to… (More)
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Highly Cited
2001
Highly Cited
2001
Segmenting and tracking multiple humans is a challenging problem in complex situations in which extended occlusion, shadow and/or… (More)
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Highly Cited
1998
Highly Cited
1998
  • Satoshi Kanai, Takeshi Kishinami
  • 1998
Recently, much interest is being taken in methods to protect the copyright of digital data and preventing illegal duplication of… (More)
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Highly Cited
1997
Highly Cited
1997
A real-time system is described for automatically detecting, modeling and tracking faces in 3D. A closed loop approach is… (More)
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