SuperCollider

Known as: Supercollider (disambiguation), SuperCollider programming language, Super Collider (programming language) 
SuperCollider is an environment and programming language originally released in 1996 by James McCartney for real-time audio synthesis and algorithmic… (More)
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Papers overview

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2015
2015
The APEX system [1] enables vocal tract articulation using a reduced set of user controllable parameters by means of Principal… (More)
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2015
2015
In this work we present the SuperCopair package, which is a new way to integrate cloud computing into a collaborative live coding… (More)
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2011
2011
(Material freely adapted from sources far too numerous to mention…) 
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2011
2011
This article reflects on Xenakis' contribution to sound synthesis, and explores practical tools for music making touched by his… (More)
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2011
2011
The SuperCollider Music Information Retrieval (SCMIR) library is an extension set for the SuperCollider audio programming… (More)
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2011
2011
SuperCollider [5] is a computer music system based on an object-oriented real-time scripting language and a separate audio… (More)
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2010
2010
These days, most computer systems are built with multi-core processors. However, most computer music systems use a single… (More)
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2006
2006
Faust is a functional programming language for real-time signal processing and synthesis that targets high-performance signal… (More)
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Highly Cited
2002
Highly Cited
2002
ion Description and Purpose Variable names Provide human readable names to data addresses Function names Provide human readable… (More)
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1998
1998
SuperCollider[McCartney, 1996] is aprogramming language and environment specialized for real time audio synthesis. SuperCollider… (More)
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