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SuperCollider

Known as: Supercollider (disambiguation), SuperCollider programming language, Super Collider (programming language) 
SuperCollider is an environment and programming language originally released in 1996 by James McCartney for real-time audio synthesis and algorithmic… 
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Papers overview

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2016
2016
NodeWatcher UnicodeResponder Score SwingDialog CXSynthPlayerControl CXPlayerControl AbstractPlayControl PatternControl… 
2015
2015
This work is based on modification of the general relativity, which includes effects of production /absorption of matter by the… 
2012
2012
Consciousness is the key fact of life, yet the study of it is in its infancy. Spirituality and science both hold valid truths in… 
2011
2011
This article reflects on Xenakis' contribution to sound synthesis, and explores practical tools for music making touched by his… 
2011
2011
Supernova is a new implementation of the SuperCollider server scsynth, with a multi-threaded audio synthesis engine. To make use… 
2010
2010
SuperCollider [McCartney, 1996] is a modular computer music system, based on an object-oriented real-time scripting language and… 
2004
2004
The [hid] toolkit is a set of Pd objects for designing instruments to harness the real-time interaction made possible by… 
2004
2004
SuperCollider3 is a major achievement for programmatic real time audio synthesis. However, the adoption of SuperCollider3 has… 
1994
1994
With the U.S. supercollider dead, the project's orphans are scrambling to get aboard Europe's proton-smashing Large Hadron… 
1993
1993
Two months ago, the superconducting supercollider was killed by the US Congress. Here, a particle physicist provides a post…