Static mesh

Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity… (More)
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Papers overview

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2015
2015
Mesh compression is an important task in geometry processing. It exploits geometric coherence of the data to reduce the amount of… (More)
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2011
2011
Article history: Received 27 January 2011 Received in revised form 9 June 2011 Accepted 4 August 2011 Available online 22 August… (More)
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Highly Cited
2010
Highly Cited
2010
 
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2010
2010
Animated meshes are often represented by a sequence of static meshes with constant connectivity. Due to their frame-based… (More)
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2007
2007
Hybrid wireless mesh networks are multi-hop networks consisting of two types of nodes, mesh routers and mesh clients. Mesh… (More)
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Highly Cited
2005
Highly Cited
2005
Time-varying surfaces are ubiquitous in movies, games, and scientific applications. For reasons of efficiency and simplicity of… (More)
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Highly Cited
2005
Highly Cited
2005
An efficient algorithm for compression of dynamic time-consistent 3D meshes is presented. Such a sequence of meshes contains a… (More)
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2005
2005
We address the delicate problem of offsetting polygonal meshes. Offsetting is important for stereolithography, NC machining… (More)
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1998
1998
This paperpresentsmodulounrolling, a codetransformation techniquefor enablingarray referencesto be… (More)
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