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Static mesh

Static meshes are polygon meshes which constitute a major part of map architecture in many game engines, including Unreal Engine, Source, and Unity… Expand
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Graphical abstractDisplay Omitted HighlightsThe present work proposes a Modified Non-dominated Sorting Genetic Algorithm-II which… Expand
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2014
2014
Wireless mesh network (WMN), radio nodes that form a mesh topology, is an interesting architectural candidate for the future… Expand
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Highly Cited
2013
Highly Cited
2013
We present two numerical schemes for passive tracer particles in the hydrodynamical moving-mesh code AREPO, and compare their… Expand
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2010
2010
High-order and regularly sampled surface representations are more efficient and compact than general meshes and considerably… Expand
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Highly Cited
2009
Highly Cited
2009
Extension of static mesh numerics in a CFD solver to cases with deforming boundaries considerably expands the scope of its use… Expand
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2007
2007
Hybrid wireless mesh networks are multi-hop networks consisting of two types of nodes, mesh routers and mesh clients. Mesh… Expand
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2004
2004
We present an approach for extracting coherently sampled animated meshes from input sequences of incoherently sampled meshes… Expand
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Highly Cited
2002
Highly Cited
2002
We address the problem of representing and processing non-regular, non-manifold two-dimensional simplicial meshes, that we call… Expand
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1991
1991
 
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1986
1986
Let G and H be two mesh-connected arrays of processors, where G=glxg':!.X· .. xg, • H=h(x.h2x· .. Md.. and g 1· .. gr~ I" . hd… Expand
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