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Spectral rendering

In computer graphics, spectral rendering is where a scene's light transport is modeled with real wavelengths. This process is typically a lot slower… Expand
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
One of the key ingredients of any physically based rendering system is a detailed specification characterizing the interaction of… Expand
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2018
2018
Simulation of light reflection from specular surfaces is a core problem of computer graphics. Existing solutions either make the… Expand
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2014
2014
We present a spectral rendering technique that offers a compelling set of advantages over existing approaches. The key idea is to… Expand
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2008
2008
Full spectra allow the generation of a physically correct rendering of a scene under different lighting conditions. In this paper… Expand
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2004
2004
We present a database of full spatial and spectral resolution images of everyday objects captured with a novel multi-spectral… Expand
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2002
2002
We describe a method for volume rendering using a spectral representation of colour instead of RGB. Full spectra allow the… Expand
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2000
2000
In this paper, we present a spectral rendering method based on a ray tracing algorithm and guided by a perceptual control of the… Expand
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1998
1998
This paper proposes two methods for selecting the most significant wavelengths in case of spectral rendering. The first, or… Expand
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1995
1995
The scattering of light within a scene is a complicated process that one seeks to simulate when performing photorealistic image… Expand
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Highly Cited
1993
Highly Cited
1993
We present a general linear transform method for handling full spectral information in computer graphics rendering. In this… Expand
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