Skip to search formSkip to main contentSkip to account menu

Spectral rendering

In computer graphics, spectral rendering is where a scene's light transport is modeled with real wavelengths. This process is typically a lot slower… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
In a recent journal paper, we introduced a technique to represent reflectance spectra by an arbitrary number of Fourier… 
2018
2018
Spectral rendering is necessary for rendering a scene with fluorescence, because fluorescence is a strongly wavelength dependent… 
2010
2010
Spectral rendering takes the full visible spectrum into account when calculating light-surface interaction and can overcome the… 
2009
2009
In computer graphics, information about a material’s reflectance properties is needed to visualize it correctly in a virtual… 
2008
2008
Full spectra allow the generation of a physically correct rendering of a scene under different lighting conditions. In this paper… 
2006
2006
Spectrum-based rendering uses spectral distributions instead of just three RGB colors for representation of light sources and… 
2006
2006
In this paper, we present a framework based on a generic representation, which is able to handle most of the radiometric… 
2004
2004
This paper proposes a prototypical environment for gamut mapping in spectral space. Images are rendered in terms of light and… 
2004
2004
Full spectra allow the generation of physically correct rendering of a scene under different lighting conditions. Here, a tool is… 
2002
2002
We describe a method for volume rendering using a spectral representation of colour instead of RGB. Full spectra allow the…