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Spectral rendering
In computer graphics, spectral rendering is where a scene's light transport is modeled with real wavelengths. This process is typically a lot slower…
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Related topics
Related topics
4 relations
Broader (1)
3D rendering
Indigo Renderer
Photon mapping
Ray tracing (graphics)
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
Spectral Rendering with the Bounded MESE and sRGB Data
Christoph Peters
,
S. Merzbach
,
J. Hanika
,
C. Dachsbacher
MAM@EGSR
2019
Corpus ID: 208115471
In a recent journal paper, we introduced a technique to represent reflectance spectra by an arbitrary number of Fourier…
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2018
2018
Spectral rendering of fluorescence using importance sampling
Wataru Yamamoto
,
B. Raytchev
,
Toru Tamaki
,
K. Kaneda
SIGGRAPH ASIA Posters
2018
Corpus ID: 54434884
Spectral rendering is necessary for rendering a scene with fluorescence, because fluorescence is a strongly wavelength dependent…
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2013
2013
Performance Improvement of Physically Based Spectral Rendering Using Stochastic Sampling
Shin Watanabe
,
Shota Kanamori
,
Sho Ikeda
,
B. Raytchev
,
Toru Tamaki
,
K. Kaneda
Computational Color Imaging Workshop
2013
Corpus ID: 30086650
In recent years, many researchers in computer graphics pay attention to spectral rendering where light transport is modeled with…
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2010
2010
Modeling Wavelength-dependent BRDFs as Factored Tensors for Real-time Spectral Rendering
Karsten Schwenk
,
Arjan Kuijper
,
U. Bockholt
International Conference on Computer Graphics…
2010
Corpus ID: 8503142
Spectral rendering takes the full visible spectrum into account when calculating light-surface interaction and can overcome the…
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2009
2009
A reflectometer setup for spectral BTF measurement
Daniel Lyssi
2009
Corpus ID: 17474633
In computer graphics, information about a material’s reflectance properties is needed to visualize it correctly in a virtual…
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2008
2008
A color picking tool to generate spectral lights and reflectances for rendering
Steven Bergner
,
M. S. Drew
,
Torsten Möller
2008
Corpus ID: 12247266
Full spectra allow the generation of a physically correct rendering of a scene under different lighting conditions. In this paper…
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2006
2006
A wavelet-based framework for acquired radiometric quantity representation and accurate physical rendering
L. Claustres
,
M. Paulin
,
Y. Boucher
The Visual Computer
2006
Corpus ID: 11746551
In this paper, we present a framework based on a generic representation, which is able to handle most of the radiometric…
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2006
2006
GPU Rendering of the Thin Film on Paints with Full Spectrum
R. Durikovic
,
Ryou Kimura
International Conference on Information…
2006
Corpus ID: 599421
Spectrum-based rendering uses spectral distributions instead of just three RGB colors for representation of light sources and…
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2004
2004
A Spectral Gamut-Mapping Environment with Rendering Parameter Feedback
Ian E. Bell
,
Simon K. Alexander
Eurographics
2004
Corpus ID: 14650589
This paper proposes a prototypical environment for gamut mapping in spectral space. Images are rendered in terms of light and…
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2002
2002
Spectral Volume Rendering
Steven Bergner
,
Torsten M̈oller
,
M. S. Drew
,
Simon Fraser
2002
Corpus ID: 17838061
We describe a method for volume rendering using a spectral representation of colour instead of RGB. Full spectra allow the…
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