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Software walkthrough
Known as:
Structured walkthrough
, Walkthrough
In software engineering, a walkthrough or walk-through is a form of software peer review "in which a designer or programmer leads members of the…
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Related topics
Related topics
16 relations
Artifact (software development)
Business process
Cognitive walkthrough
Egoless programming
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Broader (1)
Software review
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
NetBeans IDE 8 Cookbook
David Salter
,
Rhawi Dantas
2014
Corpus ID: 195954700
Over 75 practical recipes to maximize your productivity with NetBeans About This BookIncrease developer productivity using…
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2012
2012
User-Centred Design of Systems
J. Noyes
,
Chris Baber
2012
Corpus ID: 195712890
1 Defining Systems.- 1 What Is a System?.- 1.1 Systems.- 1.2 Levels of Systems.- 1.3 Levels of Design.- 1.4 Paradoxical…
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2012
2012
Gamification for Astronaut Training
F. Cornelissen
,
Neerincx
,
N. Smets
,
L. Breebaart
,
P. Dujardin
,
M. Wolff
2012
Corpus ID: 111201494
This paper reports on the use and the evaluation of applying gaming aspects as a means to promote self-study and increase…
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2005
2005
Understanding DB2: Learning Visually with Examples
Raul Chong
,
Xiaomei Wang
,
M. Dang
,
Dwaine R. Snow
2005
Corpus ID: 61242779
The Easy, Visual Guide to IBM DB2 V8.2IBM DB2 Universal Database™ V8.2 for Linux®, UNIX®, and Windows® is a flexible, scalable…
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Review
2002
Review
2002
Developing Instructional Leaders. ERIC Digest.
Larry Lashway
2002
Corpus ID: 151033224
Although instructional leadership is acknowledged to be a critical skill in educational administration, few principals and…
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2000
2000
Deus EX
Chris McCubbin
2000
Corpus ID: 194667991
From the Publisher: Deus Ex, the remarkable new actionRPG from Eidos, envelops PC gamers in a dark and disturbing world. It's…
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1995
1995
High-speed volume rendering using redundant block compression
G. Knittel
Proceedings Visualization '95
1995
Corpus ID: 45526900
Presents a novel volume rendering method which offers high rendering speed on standard workstations. It is based on a lossy data…
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1994
1994
An efficient 3D object management and interactive walkthrough for the 3D facility management system
T. Tamada
,
Y. Nakamura
,
S. Takeda
Proceedings of IECON'94 - 20th Annual Conference…
1994
Corpus ID: 60632007
An efficient 3D facility management system is developed based on the spatial data structure(MD-tree). In the system, 3D objects…
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1993
1993
Database and display algorithms for interactive visualization of architectural models
T. Funkhouser
,
C. Séquin
1993
Corpus ID: 60622160
This thesis describes a system for interactive walkthroughs of large, fully furnished architectural models. Realistic-looking…
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1993
1993
The SRI MUC-5 JV-FASTUS In-formation Extraction System
D. Appelt
,
Jerry R. Hobbs
,
J. Bear
,
David J. Israel
,
M. Kameyama
1993
Corpus ID: 7292249
SRI International developed an information extraction system called FASTUS, a permuted acronym standing for “Finite State…
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