Slerp

Known as: Spherical linear interpolation 
In computer graphics, Slerp is shorthand for spherical linear interpolation, introduced by Ken Shoemake in the context of quaternion interpolation… (More)
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Topic mentions per year

Topic mentions per year

1998-2017
024619982017

Papers overview

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2016
2016
This paper describes a novel methodology for programming grinding tool-paths, tool-path orientations and grinding strategies… (More)
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2016
2016
  • Tom White
  • 2016
We introduce several techniques for effectively sampling and visualizing the latent spaces of generative models. Replacing linear… (More)
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2011
2011
We analyze linear channel estimation for MIMO-OFDM systems and propose a spherical linear interpolator in closed-form for the… (More)
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2010
2010
TRIAD algorithm, simple and easy to use by serving two vectors, is widely applied to attitude determination. Through selecting… (More)
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2010
2010
We derive a spherical linear interpolation (SLI) with a closed-form phase term. The derived SLI is compared with the geodesic… (More)
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2007
2007
Abstract In this paper, an incremental quaternion interpolation algorithm is introduced. With the assumption of a constant… (More)
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Review
2004
Review
2004
Transmit beamforming with receive combining is a simple approach to exploiting the significant diversity provided by multiple… (More)
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2003
2003
Transmit beamforming with receive combining is a simple method for exploiting the significant diversity provided by multiple… (More)
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Highly Cited
2001
Highly Cited
2001
This article introduces a method for computing weighted averages on spheres based on least squares minimization that respects… (More)
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Highly Cited
1998
Highly Cited
1998
The main topics of this technical report are quaternions, their mathematical properties, and how they can be used to rotate… (More)
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