Skip to search formSkip to main contentSkip to account menu

Shadow mapping

Known as: Projective shadowing, Shadowing, Parallel-split shadow map 
Shadow mapping or projective shadowing is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Although the Tree Structured Model (TSM) is proven effective for solving face detection, pose estimation and landmark… 
2013
2013
Vehicle localization using satellite navigation systems like GPS is a convenient and achievable solution. In order to solve this… 
2013
2013
We propose a new adaptive algorithm for determining virtual point lights (VPL) in the scope of real‐time instant radiosity… 
2013
2013
Screen-space ambient occlusion and obscurance (AO) techniques have become de-facto methods for ambient light attenuation and… 
Review
2013
Review
2013
AbstractThis paper presents fuzzy logic in computer graphics to generate soft shadows in virtual environments and augmented… 
2009
2009
On June 26, 2006, the Supreme Court granted certiorari in KSR Int'l Co. v. Teleflex, Inc. (KSR), and a shudder ran through the… 
Highly Cited
2006
Highly Cited
2006
In spite of much research progress in the science and synthesis of carbon nanotubes (CNTs), control over the location and… 
2005
2005
  • 2005
  • Corpus ID: 12606007
Recent work in shading languages and programming models for graphics hardware has given graphics processor (GPU) programmers… 
2003
2003
  • P. WongO. Au
  • 2003
  • Corpus ID: 18471728
Time scale modification (TSM) of speech and audio signals is very useful in many applications such as MPEG-4 and fast/slow… 
2001
2001
In this paper, we address the problem of shadow computation for large environments including thousands of dynamic objects. The…