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Shadow mapping
Known as:
Projective shadowing
, Shadowing
, Parallel-split shadow map
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Shadow mapping or projective shadowing is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams…
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Related topics
Related topics
45 relations
3D computer graphics
3D projection
3DMark
Aliasing
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Broader (1)
Shading
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
A novel shadow removal algorithm using Niblack segmentation in satellite images
G. Vijayan
,
S. Reshma
,
F. E. Dhanya
,
S. Anju
,
Gayathri R. Nair
,
R. P. Aneesh
International Conference on Communication Systems…
2016
Corpus ID: 15675485
Shadow is formed by the interaction of light with object. Effect of shadow is very crucial in the case of satellite image…
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2016
2016
Fourier time spectral method for subsonic and transonic flows
Lei Zhan
,
Feng Liu
,
D. Papamoschou
2016
Corpus ID: 2825919
The time accuracy of the exponentially accurate Fourier time spectral method (TSM) is examined and compared with a conventional…
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2015
2015
Shadow Detection and Compensation in Aerial Images using MATLAB
Sachin Tiwari
,
Krishna Chauhan
,
Yashwant Kurmi
International Journal of Computer Applications
2015
Corpus ID: 1512807
Recently, Kuo-Liang Chung presented an efficient algorithm uses the ratio of hue over intensity as the parameter to determine the…
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2012
2012
Rectilinear texture warping for fast adaptive shadow mapping
P. Rosen
ACM Symposium on Interactive 3D Graphics and…
2012
Corpus ID: 4530056
Conventional shadow mapping relies on uniform sampling for producing hard shadow in an efficient manner. This approach trades…
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2010
2010
Enhancing the Area Efficiency of FPGAs With Hard Circuits Using Shadow Clusters
P. Jamieson
,
Jonathan Rose
IEEE Transactions on Very Large Scale Integration…
2010
Corpus ID: 61751518
There is a dramatic logic density gap between field-programmable gate arrays (FPGAs) and application-specific integrated circuits…
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2007
2007
Generation of Shadows in Scene Graph based VR
Bjoern Kuehl
,
K. J. Blom
,
Steffi Beckhaus
2007
Corpus ID: 753271
A method for mechanically securing turbine blades to mounting bands to form compressor stages. The turbine blades have end tangs…
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2006
2006
Role of phosphorus and nitrogenous species in water quality of a coastal Egyptian heavily polluted Mediterranean basin
M. Saad
,
W. Younes
2006
Corpus ID: 31483843
Abu-Qir Bay, a semi-enclosed heavily polluted Mediterranean basin in Egypt, is receiving huge amounts of untreated sewage and…
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2005
2005
Glift: an abstraction for generic, efficient GPU data structures
SIGGRAPH Courses
2005
Corpus ID: 12606007
Recent work in shading languages and programming models for graphics hardware has given graphics processor (GPU) programmers…
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2003
2003
Shadow techniques for interactive and real-time applications
Stefan Brabec
2003
Corpus ID: 35577804
Shadows provide important visual cues for the relative position of objects in threedimensional space. For interactive and real…
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1991
1991
Integration of SAR and DEM data: Geometrical considerations
W. Kropatsch
1991
Corpus ID: 14683466
General principles for integrating data from different sources are derived from the experience of registration of SAR images with…
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