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Shadow mapping

Known as: Projective shadowing, Shadowing, Parallel-split shadow map 
Shadow mapping or projective shadowing is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams… Expand
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Papers overview

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Highly Cited
2017
Highly Cited
2017
Robot manipulators are increasingly used in minimally invasive surgery (MIS). They are required to have small size, wide… Expand
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Highly Cited
2013
Highly Cited
2013
Abstract A solar 3D urban model was developed for the calculation and visualisation of the solar energy potential of buildings… Expand
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Highly Cited
2009
Highly Cited
2009
Abstract Over 10 years ago, John Norman and co-authors proposed a thermal-based land surface modeling strategy that treated the… Expand
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Highly Cited
2008
Highly Cited
2008
We present a method for interactive computation of indirect illumination in large and fully dynamic scenes based on approximate… Expand
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Highly Cited
2005
Highly Cited
2005
In this paper we present "reflective shadow maps", an algorithm for interactive rendering of plausible indirect illumination. A… Expand
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Highly Cited
2005
Highly Cited
2005
This paper introduces xurography, or "razor writing," as a novel rapid prototyping technique for creating microstructures in… Expand
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Highly Cited
2002
Highly Cited
2002
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In… Expand
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Highly Cited
2000
Highly Cited
2000
We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke… Expand
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Highly Cited
1992
Highly Cited
1992
Generating images of texture mapped geometry requires projecting surfaces onto a two-dimensional screen. If this projection… Expand
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Highly Cited
1984
Highly Cited
1984
This paper examines common implementations of linear algebra algorithms, such as matrix-vector multiplication, matrix-matrix… Expand
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