Skip to search formSkip to main contentSkip to account menu

Shadow mapping

Known as: Projective shadowing, Shadowing, Parallel-split shadow map 
Shadow mapping or projective shadowing is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Shadow is formed by the interaction of light with object. Effect of shadow is very crucial in the case of satellite image… 
2016
2016
The time accuracy of the exponentially accurate Fourier time spectral method (TSM) is examined and compared with a conventional… 
2015
2015
Recently, Kuo-Liang Chung presented an efficient algorithm uses the ratio of hue over intensity as the parameter to determine the… 
2012
2012
Conventional shadow mapping relies on uniform sampling for producing hard shadow in an efficient manner. This approach trades… 
2010
2010
There is a dramatic logic density gap between field-programmable gate arrays (FPGAs) and application-specific integrated circuits… 
2007
2007
A method for mechanically securing turbine blades to mounting bands to form compressor stages. The turbine blades have end tangs… 
2006
2006
Abu-Qir Bay, a semi-enclosed heavily polluted Mediterranean basin in Egypt, is receiving huge amounts of untreated sewage and… 
2005
2005
  • 2005
  • Corpus ID: 12606007
Recent work in shading languages and programming models for graphics hardware has given graphics processor (GPU) programmers… 
2003
2003
Shadows provide important visual cues for the relative position of objects in threedimensional space. For interactive and real… 
1991
1991
General principles for integrating data from different sources are derived from the experience of registration of SAR images with…