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Shader
Known as:
Geometry shaders
, Vertex shader
, Programmable shader
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In the field of computer graphics, a shader is a computer program that is used to do shading: the production of appropriate levels of color within an…
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Related topics
Related topics
50 relations
Alpha compositing
Blend4Web
Blender (software)
Bump mapping
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2018
Highly Cited
2018
Real-time rendering
T. Akenine-Möller
,
Eric Haines
2018
Corpus ID: 34026768
From the Publisher: The second edition of "Real-Time Rendering" comes three years after the release of the first. In that time…
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Highly Cited
2014
Highly Cited
2014
OpenDR: An Approximate Differentiable Renderer
M. Loper
,
Michael J. Black
European Conference on Computer Vision
2014
Corpus ID: 17868098
Inverse graphics attempts to take sensor data and infer 3D geometry, illumination, materials, and motions such that a graphics…
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Highly Cited
2007
Highly Cited
2007
Adapting cities for climate change: the role of the green infrastructure.
S. Gill
,
J. Handley
,
A. R. Ennos
,
S. Pauleit
2007
Corpus ID: 146401291
The urban environment has distinctive biophysical features in relation to surrounding rural areas. These include an altered…
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Highly Cited
2007
Highly Cited
2007
Carbohydrate storage enhances seedling shade and stress tolerance in a neotropical forest
J. Myers
,
K. Kitajima
2007
Corpus ID: 59569245
1 To survive in forest understoreys, seedlings must depend on carbohydrate reserves when they experience negative carbon balance…
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Highly Cited
2004
Highly Cited
2004
Shade management in coffee and cacao plantations
J. Beer
,
R. Muschler
,
D. Kass
,
E. Somarriba
Agroforestry Systems
2004
Corpus ID: 6676515
Shade trees reduce the stress of coffee (Coffea spp.) and cacao (Theobroma cacao) by ameliorating adverse climatic conditions and…
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Highly Cited
2003
Highly Cited
2003
Acceleration techniques for GPU-based volume rendering
J. Krüger
,
R. Westermann
IEEE Visualization, . VIS .
2003
Corpus ID: 8048334
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis…
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Highly Cited
1988
Highly Cited
1988
The triangle processor and normal vector shader: a VLSI system for high performance graphics
M. Deering
,
S. Winner
,
Bic Schediwy
,
Chris Duffy
,
N. Hunt
International Conference on Computer Graphics and…
1988
Corpus ID: 5259690
Current affordable architectures for high-speed display of shaded 3D objects operate orders of magnitude too slowly. Recent…
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Highly Cited
1985
Highly Cited
1985
Foundations of Illocutionary Logic
J. Searle
,
D. Vanderveken
1985
Corpus ID: 60483914
This is a formal and systematic study of the logical foundations of speech act theory. The study of speech acts has been a…
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Highly Cited
1984
Highly Cited
1984
Shade trees
Robert L. Cook
International Conference on Computer Graphics and…
1984
Corpus ID: 9835529
Shading is an important part of computer imagery, but shaders have been based on fixed models to which all surfaces must conform…
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Highly Cited
1979
Highly Cited
1979
An improved illumination model for shaded display
T. Whitted
CACM
1979
Corpus ID: 9524504
To accurately render a two-dimensional image of a three-dimensional scene, global illumination information that affects the…
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