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Shader

Known as: Geometry shaders, Vertex shader, Programmable shader 
In the field of computer graphics, a shader is a computer program that is used to do shading: the production of appropriate levels of color within an… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2018
Highly Cited
2018
From the Publisher: The second edition of "Real-Time Rendering" comes three years after the release of the first. In that time… 
Highly Cited
2014
Highly Cited
2014
Inverse graphics attempts to take sensor data and infer 3D geometry, illumination, materials, and motions such that a graphics… 
Highly Cited
2007
Highly Cited
2007
The urban environment has distinctive biophysical features in relation to surrounding rural areas. These include an altered… 
Highly Cited
2007
Highly Cited
2007
1 To survive in forest understoreys, seedlings must depend on carbohydrate reserves when they experience negative carbon balance… 
Highly Cited
2004
Highly Cited
2004
Shade trees reduce the stress of coffee (Coffea spp.) and cacao (Theobroma cacao) by ameliorating adverse climatic conditions and… 
Highly Cited
2003
Highly Cited
2003
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis… 
Highly Cited
1988
Highly Cited
1988
Current affordable architectures for high-speed display of shaded 3D objects operate orders of magnitude too slowly. Recent… 
Highly Cited
1985
Highly Cited
1985
This is a formal and systematic study of the logical foundations of speech act theory. The study of speech acts has been a… 
Highly Cited
1984
Highly Cited
1984
Shading is an important part of computer imagery, but shaders have been based on fixed models to which all surfaces must conform… 
Highly Cited
1979
Highly Cited
1979
To accurately render a two-dimensional image of a three-dimensional scene, global illumination information that affects the…