Screen space ambient occlusion

Known as: HBAO, Occlusion, SSAO 
Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It… (More)
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Topic mentions per year

Topic mentions per year

2003-2017
051020032017

Papers overview

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2016
2016
Screen space ambient occlusion is a popular dynamic global illumination technique that has seen widespread adoption in PC… (More)
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2013
2013
Computing ambient occlusion in screen-space (SSAO) is a common technique in real-time rendering applications which use… (More)
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2011
2011
We present a new screen-space ambient occlusion (SSAO) algorithm that improves on the state-of-the-art SSAO methods in both… (More)
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2010
2010
We present a new screen-space ambient occlusion algorithm (SSAO), which we call Multi-Resolution Screen-Space Ambient Occlusion… (More)
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2010
2010
Ambient occlusion is a cheap but effective approximation of global illumination. Recently, screen-space ambient occlusion (SSAO… (More)
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2010
2010
There is an increasing demand for high quality real time graphics nowadays. Shadows play an important role to the realism of… (More)
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2010
2010
  • 2010
Ambient occlusion is a cheap but effective approximation of global illumination. Recently, screen-space ambient occlusion (SSAO… (More)
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2010
2010
Ambient occlusion is a shading method which approximates the global illumination by taking into account attenuation of light due… (More)
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2009
2009
Ambient occlusion (AO) is a lighting model that approximates the diffuse illumination of a surface based on its directly visible… (More)
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2008
2008
  • Brett Lajzer, Dan Nottingham
  • 2008
Methods for non­photorealistic rendering of 3D scenes have become more popular in recent years for computer animation and games… (More)
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