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Sadness

Known as: Sadness (computer game), Sadness (game), Sadness (videogame) 
Sadness was a survival horror video game in development by Nibris for the Wii console and was one of the earliest titles announced for the system… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2013
2013
Automatic facial expression analysis is an interesting and challenging problem which impacts important applications in many areas… 
2011
2011
Most works in cognitive semantics have been focusing on the manner, in which an individual behaves - be it the mind, brain, or… 
2008
2008
An efficient automatic facial expression recognition method is proposed. The method uses a set of characteristic features… 
2007
2007
We examine the differential effects of anticipating shame vs. guilt on choice likelihood of a hedonic product. The results… 
2005
2005
While research in metacognition has grown significantly in the past 10 years, there has been a relative lack of research devoted… 
Highly Cited
2002
Highly Cited
2002
We report work on a LEGO robot capable of displaying several emotional expressions in response to physical contact. Our…