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Rush Hour (board game)

Known as: Railroad Rush Hour, Rush Hour (game), Rush hour (disambiguation) 
Rush Hour is a sliding block puzzle invented by Nob Yoshigahara in the 1970s. It was first sold in the United States in 1996. It is now being… 
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Papers overview

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2013
2013
The global emergence of city bicycle hire schemes has recently received a lot of attention in the performance and modelling… 
2013
2013
In order to operate a public transportation system, it is necessary to plan the grounded fleet lines among the various origin… 
Review
2012
Review
2012
BackgroundDirect-to-consumer advertising (DTCA) is legal in the US and New Zealand, but illegal in the rest of the world. Little… 
2011
2011
We use genetic algorithms to evolve highly successful solvers for two puzzles: FreeCell and the Sliding-Tile Puzzle.  
2008
2008
Normalisation of blood glucose by intensive insulin therapy has beneficial effects on the mortality and morbidity of intensive… 
Review
2007
Review
2007
This study estimates Value of Time differences between people who arrived at their destination as planned and those that were… 
1989
1989
In his essay ′Wittgenstein′s Builders′1 Rush Rhees presents a deeply thoughtful criticism of some of Wittgenstein′s statements…