RenderMan Shading Language

Known as: RSL, RenderMan 
Renderman Shading Language (abbreviated RSL) is a component of the RenderMan Interface Specification, and is used to define shaders. The language… (More)
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Papers overview

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Highly Cited
2013
Highly Cited
2013
We introduce relaxed separation logic (RSL), the first program logic for reasoning about concurrent programs running under the… (More)
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Highly Cited
2009
Highly Cited
2009
The organised storage of spectral data described by metadata is important for long-term use and data sharing with other… (More)
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Highly Cited
2007
Highly Cited
2007
S U M M A R Y Gravity Recovery And Climate Experiment (GRACE) satellite observations of secular changes in gravity near Hudson… (More)
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Highly Cited
2006
Highly Cited
2006
  • W. R. Peltiera, R. G. Fairbanksb
  • 2006
Fundamental characteristics of the climate system during the most recent precessional cycle of the Earth’s orbit around the Sun… (More)
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Highly Cited
2002
Highly Cited
2002
Global illumination can provide great visual benefits, but we’re not always willing to pay the price. In production we often have… (More)
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Highly Cited
2001
Highly Cited
2001
We show that robust regressions can be established between relative sea-level (RSL) data and benthic foraminifera oxygen isotopic… (More)
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Highly Cited
2000
Highly Cited
2000
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely… (More)
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1995
1995
Global illumination techniques like radiosity or Monte-Carlo ray-tracing are becoming standard features of rendering systems… (More)
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