Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 218,055,569 papers from all fields of science
Search
Sign In
Create Free Account
Red Zone
Known as:
Red Zone (computer game)
Red Zone is a video game developed by Zyrinx and published by Time Warner Interactive in 1994 for the Sega Genesis console. A pre-release version of…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
1 relation
Time Warner Interactive
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2016
Review
2016
RIO TINTO WEIPA: The value proposition of good work design
S. Pazell
,
R. Burgess-Limerick
,
T. Horberry
,
G. Dennis
,
C. Wakeling
2016
Corpus ID: 148939362
Investigations were undertaken at a North Queensland mining organisation with a high level of maturity associated with good work…
Expand
2015
2015
Gravity anomalies as trap sites in prospectivity modelling of the Eastern Gawler Copper-Gold Belt
T. Wise
,
L. Katona
2015
Corpus ID: 54860437
A geoprocessing methodology has been developed to capture potential field anomalies from residual gravity and reduced to pole…
Expand
2014
2014
The Red Zone: Why Beijing's Air Pollution Crisis is More Complicated than You Think
S. Schipani
2014
Corpus ID: 178574689
The air pollution crisis in Beijing is an immediately pressing issue, as particulate concentrations have reached unprecedented…
Expand
2010
2010
Red Feminist Literary Analysis: Reading Violence and Criminality in Contemporary Native Women's Writing
Dory Nason
2010
Corpus ID: 141312612
Author(s): Nason, Dorothy Ann | Advisor(s): Hilden, Patricia Penn | Abstract: This dissertation argues for the development of a…
Expand
2010
2010
Volcanic hazard at Vesuvius: An analysis for the revision of the current emergency plan
G. Rolandi
2010
Corpus ID: 102489515
2010
2010
Into the Red Zone
B. Swift
2010
Corpus ID: 130877234
New Upgrades to the Red Camera promise to take its performance to the next level. Brendan Swift takes a look at the good, the bad…
Expand
2007
2007
The influence of motives and consumption of sport video games on sponsorship effectiveness
Beth A. Cianfrone
2007
Corpus ID: 166315861
2004
2004
The Union of Regeneration : the anti-Bolshevik underground in revolutionary Russia, 1917-1919
Benjamin B. Wells
2004
Corpus ID: 108787544
The Union of Regeneration has been chosen as the main focal point of this thesis, a study of underground political organisations…
Expand
Highly Cited
2003
Highly Cited
2003
The Effect of Asymmetries on Stock Index Return Value‐at‐Risk Estimates
Chris Brooks
,
G. Persand
2003
Corpus ID: 53552961
It is widely accepted that equity return volatility increases more following negative shocks rather than positive shocks. However…
Expand
Highly Cited
1997
Highly Cited
1997
Bank Capital and Value at Risk
P. Jackson
,
David J. Maude
,
W. Perraudin
1997
Corpus ID: 9906109
To measure the risks involved in their trading operations, major banks are increasingly employing Value-at-Risk (VaR) models. In…
Expand
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE