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Real-time computer graphics

Known as: Realtime 3D graphics, Real-time, Realtime rendering 
Real-time computer graphics is the subfield of computer graphics focused on producing and analyzing images in real time. The term is most often used… 
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Papers overview

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2010
2010
This paper presents a real time tunnel based video summarization using direct shift collision detection. The algorithm first… 
2009
2009
The presented work describes the Multimodality Navigation Tool project, developed by Esaote S.p.A and MedCom GmbH. The project… 
2009
2009
Fluid simulation based on smoothed particle hydrodynamics (SPH) is a practical method for the representation of liquids in… 
2009
2009
Software-based reactive multimedia computation systems are pervasive today in desktops but also in mobile and ultra-portable… 
2008
2008
In general case noise means unwanted signal of different nature. In computer graphics and image synthesis term “noise” is used to… 
2005
2005
The ever-increasing complexity of generic multimedia-content-analysis-based (MCA) solutions, their processing power demanding… 
Review
2003
Review
2003
Aliasing is unavoidable in real-time computer image generation due to the sampling processes occurring within the graphics… 
1997
1997
This paper presents two practical studies on the helicopter-based use of a high-resolution digital still-video camera for digital… 
1984
1984
Two conceptually new algorithms are presented for segmenting textured images into regions in each of which the data is modelled…