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Real-time computer graphics
Known as:
Realtime 3D graphics
, Real-time
, Realtime rendering
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Real-time computer graphics is the subfield of computer graphics focused on producing and analyzing images in real time. The term is most often used…
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Related topics
Related topics
50 relations
2D computer graphics
3D computer graphics
Augmented reality
Blackfin
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Broader (1)
Real-time computing
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2010
2010
Real Time Tunnel Based Video Summarization Using Direct Shift Collision Detection
Siriwat Kasamwattanarote
,
N. Cooharojananone
,
S. Satoh
,
R. Lipikorn
Pacific Rim Conference on Multimedia
2010
Corpus ID: 19887804
This paper presents a real time tunnel based video summarization using direct shift collision detection. The algorithm first…
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2010
2010
VDVR: Verifiable Volume Visualization of Projection-Based Data
Ziyi Zheng
,
W. Xu
,
K. Mueller
IEEE Transactions on Visualization and Computer…
2010
Corpus ID: 11351636
Practical volume visualization pipelines are never without compromises and errors. A delicate and often-studied component is the…
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2009
2009
Multimodality Navigation Tool ‘Navigator’
M. Macciò
2009
Corpus ID: 155099193
The presented work describes the Multimodality Navigation Tool project, developed by Esaote S.p.A and MedCom GmbH. The project…
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2009
2009
Time-triggered static schedulable dataflows for multimedia systems
P. Arumí
,
X. Amatriain
Electronic imaging
2009
Corpus ID: 62725078
Software-based reactive multimedia computation systems are pervasive today in desktops but also in mobile and ultra-portable…
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2008
2008
Perlin noise in Real-time Computer Graphics
Andrei Tatarinov
2008
Corpus ID: 26369048
In general case noise means unwanted signal of different nature. In computer graphics and image synthesis term “noise” is used to…
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2005
2005
Real-Time and Distributed AV Content Analysis System for Consumer Electronics Networks
J. Nesvadba
,
P. Fonseca
,
+15 authors
Jungong Han
IEEE International Conference on Multimedia and…
2005
Corpus ID: 3670464
The ever-increasing complexity of generic multimedia-content-analysis-based (MCA) solutions, their processing power demanding…
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Review
2003
Review
2003
Aliasing and scintillation reduction in real-time computer graphics
Timothy G. Sills
,
O. Williams
SPIE Defense + Commercial Sensing
2003
Corpus ID: 62110070
Aliasing is unavoidable in real-time computer image generation due to the sampling processes occurring within the graphics…
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1997
1997
AEROTRIANGULATION AND DEM/ORTHOPHOTO GENERATION FROM HIGH-RESOLUTION STILL-VIDEO IMAGERY
H. Maas
,
T. Kersten
1997
Corpus ID: 7100487
This paper presents two practical studies on the helicopter-based use of a high-resolution digital still-video camera for digital…
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1996
1996
A shadow generation in real-time computer graphics
M. Ogata
,
Y. Dohi
Proceedings of the IEEE IECON. 22nd…
1996
Corpus ID: 60811792
This paper proposes a new algorithm for real-time shadow generation of a large gaming area, such as for flight simulators. A…
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1984
1984
Real Time Textured-Image Segmentation Based On Noncausal Markovian Random Field Models
F. Cohen
,
D. Cooper
Other Conferences
1984
Corpus ID: 62227282
Two conceptually new algorithms are presented for segmenting textured images into regions in each of which the data is modelled…
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