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Program animation
Known as:
Stepping
, Stepping (debugging)
Program animation or Stepping refers to the now very common debugging method of executing code one "line" at a time. The programmer may examine the…
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Related topics
Related topics
36 relations
AppleScript
Borland Turbo Debugger
Branch trace
Breakpoint
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Broader (1)
Debugging
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2018
Review
2018
A Graphical Interactive Debugger for Distributed Systems
Doug Woos
,
Zachary Tatlock
,
Michael D. Ernst
,
T. Anderson
arXiv.org
2018
Corpus ID: 49212803
Designing and debugging distributed systems is notoriously difficult. The correctness of a distributed system is largely…
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2017
2017
Concept-Driven Generation of Intuitive Explanations of Program Execution for a Visual Tutor
M. R. Azadmanesh
,
Matthias Hauswirth
IEEE Working Conference on Software Visualization
2017
Corpus ID: 146286
Learning a programming language is hard. Students need to acquire three types of skills: (1) understand the new language concepts…
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2012
2012
During automatic program animation, explanations after animations have greater impact than before animations
Peng Wang
,
R. Bednarik
,
Andrés Moreno
European Conference on Modelling and Simulation
2012
Corpus ID: 7130874
Little is known about the effectiveness of automatic explanations in educational program visualization. We designed a study in…
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Review
2009
Review
2009
A Survey of Research on the Jeliot Program Animation System
R. Levy
,
M. Ben-Ari
2009
Corpus ID: 16270367
The difficulties of learning to program are well known. One solution that has been suggested is the use of program animation so…
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2008
2008
Program animation activities in Moodle
Andrés Moreno
Annual Conference on Innovation and Technology in…
2008
Corpus ID: 29101287
This poster introduces a Moodle module oriented to include program animation activities using Jeliot 3. By installing it…
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2001
2001
Debugging Using Time Machines Replay Your Embedded Systems History
Henrik Thane
,
Daniel Sundmark
2001
Corpus ID: 17148776
Cyclic debugging is one of the most important and most commonly used activities in program development. During cyclic debugging…
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2000
2000
Algorithm Animation and Simulation
A. Korhonen
2000
Corpus ID: 59677555
1991
1991
GRACIA: a software environment for graphical specification, automatic configuration and animation of parallel programs
Ottmar Krämer-Fuhrmann
,
T. Brandes
International Conference on Supercomputing
1991
Corpus ID: 17575669
This paper describes the basic concept and the system architecture currently under development for GRACIA, a software environment…
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1990
1990
Generating program animators from programming language semantics
D. Berry
1990
Corpus ID: 38983708
I present a theory of program animation based on formal semantics. This theory shows how an animator for a language can be…
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1990
1990
The program animation system PASTIS
H. Müller
,
Jörg Winckler
,
+4 authors
Nicolas Higelin
Comput. Animat. Virtual Worlds
1990
Corpus ID: 21363516
The software animation system PASTIS (Program Animation System with Interactive Solutions) for program animation with emphasis on…
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