Production (computer science)

Known as: Production rule (formal languages), Production (formal languages), Production 
A production or production rule in computer science is a rewrite rule specifying a symbol substitution that can be recursively performed to generate… (More)
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Highly Cited
2003
Highly Cited
2003
πGrammatical Evolution is presented and its performance on four benchmark problems is reported. πGrammatical Evolution is a… (More)
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Highly Cited
2002
Highly Cited
2002
This paper presents a new method to simulate the evolution of multiple land uses based on the integration of neural networks and… (More)
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Highly Cited
2000
Highly Cited
2000
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated… (More)
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Highly Cited
1999
Highly Cited
1999
This paper describes an expert system development toolset called the Production-Based Expert System Toolset (P-BEST) and how it… (More)
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Highly Cited
1997
Highly Cited
1997
ed away from procedural details seemed called for, and were developed. In short, many developments in linguistics, computational… (More)
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Highly Cited
1997
Highly Cited
1997
In many biological systems, movement of an organism occurs in response to a diffusible or otherwise transported signal, and in… (More)
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Highly Cited
1995
Highly Cited
1995
speci cations. 3.1.1 Maintaining Invariants Through Goal Regression Indirect methods de ne the action-selection mapping by… (More)
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Highly Cited
1987
Highly Cited
1987
Many inductive knowledge acquisition algorithms generate classifiers in the form of decision trees. This paper describes a… (More)
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Highly Cited
1986
Highly Cited
1986
We present a class of programming languages that enables the advantages of functional and imperative computation to be combined… (More)
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