Procedural generation

Known as: Procedural content generation, Randomly generation, Procedural rendering 
In computing, procedural generation is a method of creating data algorithmically as opposed to manually. In computer graphics, it is also called… (More)
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Review
2018
Review
2018
This survey explores procedural content generation via machine learning (PCGML), defined as the generation of game content using… (More)
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2012
2012
We present a method for interactive procedural generation of parcels within the urban modeling pipeline. Our approach performs a… (More)
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Highly Cited
2011
Highly Cited
2011
Procedural content generation (PCG) is an increasingly important area of technology within modern human-computer interaction (HCI… (More)
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2011
2011
We describe an algorithm for the procedural generation of levels for the popular Japanese puzzle game Sokoban. The algorithm… (More)
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Review
2011
Review
2011
The focus of this survey is on research in applying evolutionary and other metaheuristic search algorithms to automatically… (More)
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Highly Cited
2010
Highly Cited
2010
Recently, a small number of papers have appeared in which the authors implement stochastic search algorithms, such as… (More)
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Highly Cited
2003
Highly Cited
2003
We present an approach to procedural generation of `pseudo infinite' virtual cities in real-time. The cities contain… (More)
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Highly Cited
2002
Highly Cited
2002
ÐEfficient application scheduling is critical for achieving high performance in heterogeneous computing environments. The… (More)
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Highly Cited
1998
Highly Cited
1998
The problem of tracking curves in dense visual clutter is challenging. Kalman filtering is inadequate because it is based on… (More)
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Highly Cited
1993
Highly Cited
1993
This paper describes how the evolutionary mechanisms of variation and selection can be used to “evolve” complex equations used by… (More)
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