Precomputed Radiance Transfer

Known as: PRT, Pre-computed radiance transfer 
Precomputed Radiance Transfer (PRT) is a computer graphics technique used to render a scene in real time with complex light interactions being… (More)
Wikipedia

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2010
2010
Textured Hierarchical Precomputed Radiance Transfer Harrison Lee McKenzie Chapter Computing complex lighting simulations such as… (More)
  • figure 1.1
  • figure 3.1
  • figure 3.2
  • figure 4.1
  • figure 4.2
Is this relevant?
2007
2007
In this paper, we introduce a new representation – radiance transfer fields (RTF) – for rendering interreflections in dynamic… (More)
Is this relevant?
2006
2006
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by… (More)
  • figure 2
  • table 2
  • figure 3
Is this relevant?
2006
2006
Although computer graphics hardware has made tremendous advances over the last few years, there are many things which are still… (More)
Is this relevant?
Review
2006
Review
2006
Realistic image synthesis is one of the most relevant subjects in computer graphics, and many algorithms have been developed to… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
2005
2005
Interactive rendering of realistic objects under general lighting models poses three principal challenges. Handling complex light… (More)
Is this relevant?
2005
2005
Mixed Reality and its concept of virtual superimposed on real space interplay invoke such interactive experiences that promote… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
Highly Cited
2004
Highly Cited
2004
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • table 1
Is this relevant?
Review
2004
Review
2004
Precomputed Radiance Transfer is a joint name for a class of methods in computer graphics. The aim of these methods is fast… (More)
  • figure 3.2
  • figure 3.4
  • figure 3.5
  • figure 3.6
  • figure 4.1
Is this relevant?
Highly Cited
2003
Highly Cited
2003
We compress storage and accelerate performance of precomputed radiance transfer (PRT), which captures the way an object shadows… (More)
Is this relevant?