Playtest

Known as: Play-testing, Playtesting, Playtests 
A playtest is the process by which a game designer tests a new game for bugs and design flaws before bringing it to market. Playtests can be run… (More)
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Papers overview

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2017
2017
Most games have, or can be generalised to have, a number of parameters that may be varied in order to provide instances of games… (More)
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2017
2017
Ticket to Ride is a popular contemporary board game for two to four players, featuring a number of expansions with additional… (More)
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2015
2015
Game mechanics in sports video games for skills like running and throwing are nothing like those skills in real sports. Adding… (More)
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2015
2015
Games are normally considered to be "fun", though recently there is growing interest in how gameplay can promote empathy and… (More)
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2014
2014
Game designers use human playtesting to gather feedback about game design elements when iteratively improving a game. Playtesting… (More)
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2012
2012
We present initial results from ACCME, A Co-operative Co-ev olutionary Metroidvania Engine, which uses co-operative co-evolutio n… (More)
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2011
2011
This paper discusses the accessibility of commercially available video games for frail elderly players by providing an exemplary… (More)
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2010
2010
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the… (More)
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2007
2007
Game design, like gameplay, is situated. Though we find ourselves in a period of global growth and consolidation in the games… (More)
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2005
2005
There is a need for systematic, research-based and tested game design methodologies that take the needs and preferences of… (More)
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