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OpenSG
OpenSG is a scene graph system to create real-time graphics programs, e.g. for virtual reality applications. It is developed following Open Source…
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C++
Cave automatic virtual environment
Computer cluster
List of 3D graphics libraries
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2015
Review
2015
Recent advances in monocular model-based tracking: a systematic literature review
O. Lahdenoja
,
R. Suominen
,
T. Säntti
,
T. Lehtonen
2015
Corpus ID: 60484112
In this paper, we review the advances of monocular model-based tracking for last ten years period until 2014. In 2005, Lepetit…
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2012
2012
Mosaik - Smart Grid Simulation API - Toward a Semantic based Standard for Interchanging Smart Grid Simulations
Steffen Schütte
,
Stefan Scherfke
,
M. Sonnenschein
International Conference on Smart Grids and Green…
2012
Corpus ID: 14600250
Simulation is an important method to test and evaluate new control mechanisms for future Smart Grids. To generate sound…
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2012
2012
Digital Sand Model using Virtual Reality Workbench
I. A. Syed
,
V. Nageli
,
S. Sangeeta
,
S. Rakshit
International Conference on Computational…
2012
Corpus ID: 17148608
Sand models as used in military are thematic 3D representations of an area of interest which combined the information of maps…
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2010
2010
3D Reconstruction from Line Drawings
Lars H. Wendt
,
A. Stork
,
Arjan Kuijper
,
D. Fellner
International Conference on Computer Graphics…
2010
Corpus ID: 34231463
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective line drawings. One major…
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2006
2006
Load Balancing on Cluster-Based Multi Projector Display Systems
M. Roth
,
Patrick Riess
,
D. Reiners
2006
Corpus ID: 7301357
Sort-rst or image space parallel rendering has been the subject of a signicant amount of research. Its limited scalability is…
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2004
2004
Herausforderungen an moderne Szenengraphsysteme am Beispiel OpenSG
Dirk Reiners
Informatik-Spektrum
2004
Corpus ID: 30519475
Die Entwicklung von Computerhardware schreitet unverandert rasant voran, Moore’s Law hat nichts von seiner Aussagekraft verloren…
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2003
2003
TRIPS - A Scalable Spatial Sound Library for OpenSG
T. Neumann
,
Christoph Fünfzig
,
D. Fellner
2003
Corpus ID: 17651262
We present a Sound Library that is scalable on several computers and that brings the idea of a self-organized scenegraph to the…
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2003
2003
An Occlusion Culling Toolkit for OpenSG PLUS
Dirk Staneker
2003
Corpus ID: 17487419
Image-space occlusion culling is an useful approach to reduce the rendering load of large polygonal models in scientific…
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2003
2003
Automatic texture atlas generation from trimmed NURBS models
M. Guthe
,
Reinhard Klein
Computer graphics forum (Print)
2003
Corpus ID: 13978194
A Texture Atlas is a two dimensional representation of a 3D model usable for paint systems or as a sewing pattern.The field of…
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2002
2002
NURBS rendering in OpenSG Plus
F. Kahlesz
,
Á. Balázs
,
Reinhard Klein
2002
Corpus ID: 212619735
Most of the industrial parts are designed as trimmed NURBS. To-day’s graphics hardware supports the high-speed display of…
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