Neverwinter Nights

Known as: Neverwinter Nights (AOL game), Neverwinter Nights (MMORPG) 
Neverwinter Nights was the first multiplayer online role-playing game to display graphics, and ran from 1991 to 1997 on AOL.
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Topic mentions per year

Topic mentions per year

2003-2013
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Papers overview

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2012
2012
In previous research we concluded that a personality profile, based on the Five Factor Model, can be constructed from… (More)
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2011
2011
In most cases, the story or plot of popular role-playing games is constructed by professional designers as a main content… (More)
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2011
2011
In this paper we investigate whether a personality profile can be determined by observing a player's behavior in a game. Five… (More)
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2007
2007
The traditional approach to implementing interactions between a player character (PC) and objects in computer games is to write… (More)
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2006
2006
Computer role-playing games offer a unique opportunity to aid graduate-level analysis of hypermedia narratives. In this paper, we… (More)
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Highly Cited
2006
Highly Cited
2006
Online learning in commercial computer games allows computer-controlled opponents to adapt to the way the game is being played… (More)
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2005
2005
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s… (More)
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2005
2005
The current state-of-the-art in computer games is to manually script individual game objects to provide desired interactions for… (More)
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2004
2004
Recently, some researchers have argued that generative design patterns (GDPs) can leverage the obvious design re-use that… (More)
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2003
2003
Unsupervised online learning in commercial computer games allows computer-controlled opponents to adapt to the way the game is… (More)
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