MicroWorlds

MicroWorlds is a program that uses the Logo programming language, a dialect of Lisp programming language. It uses a turtle object which can be moved… (More)
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Papers overview

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2009
2009
Purpose – The purpose of this paper is to provide description and an analysis of two worlds colliding where real-world roles or… (More)
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2008
2008
This paper presents categories of pedagogic strategies for helping students during mathematical explorations in microworlds, that… (More)
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2007
2007
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It… (More)
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Review
2005
Review
2005
Dynamic decision-making (DDM) research grew out of a perceived need for understanding how people control dynamic, complex, real… (More)
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2005
2005
representations or ‘microworlds’ have been used throughout military history to aid in conceptualization and reasoning of terrain… (More)
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2002
2002
Computer-based simulations can be important tools to support learning. In this respect, socalled microworlds have been said to… (More)
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Highly Cited
1999
Highly Cited
1999
We explored the consequences for learning through interaction with an educational microworld called Electric Field Hockey (EFH… (More)
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1993
1993
The goal of our work is to produce a process model account of education in microworlds based on Soar, a theory of cognition and… (More)
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