Logo

Known as: Logowiki, Logo turtle, LOGO programming language 
Logo is an educational programming language, designed in 1967 by Daniel G. Bobrow, Wally Feurzeig, Seymour Papert and Cynthia Solomon. "Logo" is not… (More)
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Papers overview

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Highly Cited
2011
Highly Cited
2011
In this paper we propose a highly effective and scalable framework for recognizing logos in images. At the core of our approach… (More)
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Highly Cited
2011
Highly Cited
2011
We propose a scalable logo recognition approach that extends the common bag-of-words model and incorporates local geometry in the… (More)
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Highly Cited
2010
Highly Cited
2010
In this paper, a new algorithm for vehicle logo recognition on the basis of an enhanced scale-invariant feature transform (SIFT… (More)
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Highly Cited
2010
Highly Cited
2010
This study compares the attitudinal and learning outcomes of sixth grade students programming in either Logo or Scratch. Given… (More)
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Highly Cited
2009
Highly Cited
2009
This paper presents a new content-based retrieval framework applied to logo retrieval in large natural image collections. The… (More)
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Highly Cited
2007
Highly Cited
2007
Automatic logo detection and recognition continues to be of great interest to the document retrieval community as it enables… (More)
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Highly Cited
2005
Highly Cited
2005
A new wavelet based logo-watermarking scheme for copyright protection of digital image is presented. Instead of using a noise… (More)
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Highly Cited
2004
Highly Cited
2004
This paper presents a novel robust watermarking approach called FuseMark based on the principles of image fusion for copy… (More)
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Highly Cited
2003
Highly Cited
2003
Logo recognition is of great interest in the document and shape analysis domain. In order to develop a recognition method that is… (More)
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Highly Cited
1990
Highly Cited
1990
A graphical method is presented for displaying the patterns in a set of aligned sequences. The characters representing the… (More)
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