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Metaballs
Known as:
Meta balls
, Metaball
Metaballs are, in computer graphics, organic-looking n-dimensional objects. The technique for rendering metaballs was invented by Jim Blinn in the…
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20 relations
Broader (1)
3D computer graphics
ACM Transactions on Graphics
Autodesk 3ds Max
Blender (software)
Computer graphics
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2007
2007
Image-Space GPU Metaballs for Time-Dependent Particle Data Sets
C. Müller
,
Sebastian Grottel
,
T. Ertl
International Symposium on Vision, Modeling, and…
2007
Corpus ID: 16828509
Molecular dynamics simulations are today a widely used tool in many research fields. Such simulations produce large time…
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2005
2005
Fast rendering of dynamic clouds
Horng-Shyang Liao
,
Tan-Chi Ho
,
Jung-Hong Chuang
,
Cheng-Chung Lin
Computers & graphics
2005
Corpus ID: 10019122
2000
2000
Human Shape and Motion Recovery Using Animation Models
P. Fua
,
L. Herda
,
R. Plankers
,
R. Boulic
2000
Corpus ID: 8829605
Deriving human body shape and motion from optical or magnetic motion-capture data is an inherently difficult task. The body is…
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2000
2000
Virtual Reality Technology Development in Korea
Chanjong Park
International Journal of Virtual Reality
2000
Corpus ID: 17615341
Korea is constructing its information highway scheduled for completion by 2015. However, not all this highway infrastructure is…
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1998
1998
ANIMATION OF CLOUDS USING CELLULAR AUTOMATON
Y. Dobashi
,
T. Nishita
,
T. Okita
1998
Corpus ID: 17389883
Recently, computer graphics have been used to simulate natural phenomena, such as clouds, fire, and ocean waves. This paper…
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1998
1998
A NEW RENDERING TECHNIQUE FOR WATER DROPLET USING METABALL IN THE GRAVITATION FORCE
Young-Jung Yu
,
Ho-Youl Jung
,
Hwan-Gue Cho
1998
Corpus ID: 59759187
Till now there are many rendering models for water and other fluids and their dynamics. Especially in order to generate the…
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1998
1998
PHYSICALLY BASED REAL TIME FOUNTAIN SIMULATION
Wanren Hua
1998
Corpus ID: 63671995
This paper presents a physically based approach for real time fountain simulation based on fluid dynamics and particle system…
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1997
1997
Human Body Model Represented by Meta-Balls in Apparel Industry
H. Imaoka
1997
Corpus ID: 114185235
1995
1995
The making of the Xian terra-cotta soldiers
N. Magnenat-Thalmann
,
I. Pandzic
,
Jean-Claude Moussaly
Digital Creativity
1995
Corpus ID: 6825468
Publisher Summary This chapter discusses animation and modeling of the Xian terra-cotta soldiers. Excavation of the grave complex…
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1986
1986
On Kawaguchi's work
Y. Kawaguchi
The Visual Computer
1986
Corpus ID: 26735913
The organic form of the spiral growth is, for me, one of the most fascinating shapes among natural objects. My principal research…
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