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Mastermind
Known as:
Mastermind (game)
, Mastermind game
Mastermind or Master Mind is a code-breaking game for two players. The modern game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli…
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Related topics
9 relations
Code
Decision problem
Game theory
Genetic algorithm
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Papers overview
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2013
2013
The German Energiewende: The First Year
Dagmar Dehmer
2013
Corpus ID: 154487663
2011
2011
Guessing Bank PINs by Winning a Mastermind Game
R. Focardi
,
F. Luccio
Theory of Computing Systems
2011
Corpus ID: 5448140
In this paper we formally prove that the problem of cracking, i.e., correctly guessing, bank PINs used for accessing Automated…
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2011
2011
Hardness of Mastermind
G. Viglietta
Fun with Algorithms
2011
Corpus ID: 2455955
Mastermind is a popular board game released in 1971, where a codemaker chooses a secret pattern of colored pegs, and a…
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2010
2010
The Choice of Law Against Terrorism
M. O’Connell
2010
Corpus ID: 154521561
The Obama administration has continued to apply the wartime paradigm first developed by the Bush administration after 9/11 to…
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2007
2007
The Man Alone in British Colonial and Scientific Romance 1886-1904
Russell Gray
2007
Corpus ID: 161870978
This thesis uses some of the key texts of the ‘romance revival’ of the late nineteenth century to develop a theory of the Man…
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2007
2007
A Two-Phase Optimization Algorithm For Mastermind
Shan-Tai Chen
,
Shun-Shii Lin
,
Li-Te Huang
Computer/law journal
2007
Corpus ID: 2386797
This paper presents a systematic model, two-phase optimization algorithms (TPOA), for Mastermind. TPOA is not only able to…
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2004
2004
The bomb in my garden : the secret of Saddam's nuclear mastermind
Mahdi Obeidi
,
K. Pitzer
2004
Corpus ID: 106890593
Preface.1. The Bomb in My Garden.2. Early Ambitions.3. The Centrifuge.4. Saddam's Grip.5. Shopping in Europe.6. The Crash Program…
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1988
1988
A constraint approach to mastermind in logic programming
Pascal Van Hentenryck
SGAR
1988
Corpus ID: 2734473
Logic programming is a convenient tool for stating combinatorial problems due to its nondeterminism and its relational form. It…
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1984
1984
Playing Mastermind optimally
Peter Norvig
SGAR
1984
Corpus ID: 6177661
There have been several recent articles in the SIGART Newsletter about the game of Mastermind (T. M. Rao, #82, E. Shapiro, #85, P…
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1983
1983
Playing mastermind logically
E. Shapiro
SGAR
1983
Corpus ID: 11336793
I was intriqued by Mahadeva Rao's paper in SIGART #82 on an algorithm for playing mastermind, and its Pascal implementation. In…
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