Loop subdivision surface

Known as: Loop subdivision surfaces 
In computer graphics, Loop subdivision surface is an approximating subdivision scheme developed by Charles Loop in 1987 for triangular meshes. Loop… (More)
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Topic mentions per year

Topic mentions per year

1998-2016
02419982016

Papers overview

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2013
2013
We present a feature adaptive rendering met-hod for Loop subdivision surfaces on GPU. Both positions and normals are evaluated… (More)
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2011
2011
This paper describes an approach to the approximation of Loop subdivision surfaces for real-time rendering. The approach consists… (More)
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2011
2011
A Loop subdivision surface reconstruction method to reproduce a triangular mesh with subdivision connectivity is proposed, which… (More)
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2009
2009
A new method for constructing interpolating Loop subdivision surfaces is presented. The new method is an extension of the… (More)
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2008
2008
This paper describes a method to approximate point sets by Loop subdivision surfaces based on geometric algorithms. We assume… (More)
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2008
2008
Various methods have been proposed for fitting subdivision surfaces to different forms of shape data (e.g., dense meshes or point… (More)
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2006
2006
This work examines the use of Loop subdivision surfaces as a surrogate for CAD or analytic-based geometry. The modeler begins by… (More)
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2004
2004
In this paper, we propose a new wavelet scheme for loop subdivision surfaces. The main idea enabling our wavelet construction is… (More)
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2000
2000
We present a novel algorithm to evaluate and render Loop subdivision surfaces. The algorithm exploits the fact that Loop… (More)
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Highly Cited
1998
Highly Cited
1998
This paper describes a technique to evaluate Loop subdivision surfaces at arbitrary parameter values. The method is a… (More)
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