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Location-based game

Known as: Location based game, Global Positioning Satellite-based games, Location-based mobile game 
A location-based game (or location-enabled game) is a type of pervasive game in which the gameplay evolves and progresses via a player's location… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
This paper presents Walenty, a comprehensive valence dictionary of Polish, with a number of novel features, as compared to other… 
Highly Cited
2011
Highly Cited
2011
(Abridged) We extend our previous studies aimed at modeling Lyman Alpha Emitters (LAEs) to the second population of high redshift… 
Highly Cited
2011
Highly Cited
2011
We have developed a ladder-type multifused thienyl–phenylene–thienylene–phenylene–thienyl (TPTPT) unit where each thiophene ring… 
Highly Cited
2008
Highly Cited
2008
In this paper we present a very simple and yet effective algorithm to generate codebook. The algorithm uses sorting method to… 
Highly Cited
2008
Highly Cited
2008
(cid:3) Abstract— Mostly transforms are used for speech data compressions which are lossy algorithms. Such algorithms are… 
2005
2005
This paper proposes a new codebook generation algorithm for image data compression using a combined scheme of principal component… 
1996
1996
Abstract In this paper, we propose two fast codebook generation algorithms by making use of the information in the iterative… 
1995
1995
In this paper, I refer to two notions which are basic to the theory of Cognitive Pluralism. First, there are multiple semiotic… 
Highly Cited
1990
Highly Cited
1990
A neural network model, called SPAN (space partition network), is presented. This model differs from most of the currently seen… 
1990
1990
The creation of an acceptable codebook, as defined by three methods of measuring performance (peak signal-to-noise ratio, image…