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Lifelike experience
"Lifelike" is an adjective that relates to anything that simulates real life, in accordance with its laws. Its goal is to immerse individuals into…
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Related topics
Related topics
9 relations
Broader (3)
Augmented reality
Simulation
Virtual reality
Digital photography
Haptic technology
Mixed reality
Real life
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Iris liveness detection for next generation smartphones
Shejin Thavalengal
,
Tudor Nedelcu
,
P. Bigioi
,
P. Corcoran
IEEE transactions on consumer electronics
2016
Corpus ID: 21304684
This paper presents a novel liveness detection method that exploits the acquisition workflow for iris biometrics on smartphones…
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2016
2016
Recovery Behavior of Artificial Skin Materials After Object Contact
J. Cabibihan
,
M. A. F. Basha
,
K. K. Sadasivuni
International Conference on Software Reuse
2016
Corpus ID: 9864867
As social robots and lifelike prosthetics get into closer contact with humans, understanding the mechanical behavior of the…
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2013
2013
Thomas Aquinas’ definition of the imago Dei and the development of lifelike portraiture
Dominic Olariu
2013
Corpus ID: 170976343
The article examines the philosophical basis of the development of man’s lifelike representation during the 13th century while…
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Highly Cited
2009
Highly Cited
2009
Modelling the Internet Delay Space Based on Geographical Locations
S. Kaune
,
Konstantin Pussep
,
Christof Leng
,
A. Kovacevic
,
Gareth Tyson
,
R. Steinmetz
17th Euromicro International Conference on…
2009
Corpus ID: 592346
Existing approaches for modelling the Internet delay space predict end-to-end delays between two arbitrary hosts as static values…
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2008
2008
A Generative Model for Motion Synthesis and Blending Using Probability Density Estimation
Dumebi Okwechime
,
R. Bowden
Articulated Motion and Deformable Objects
2008
Corpus ID: 6509205
The main focus of this paper is to present a method of reusing motion captured data by learning a generative model of motion. The…
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2004
2004
A platform for evolving characters in competitive games
D. Fogel
,
T. Hays
,
Douglas R. Johnson
Proceedings of the Congress on Evolutionary…
2004
Corpus ID: 18711543
Entertainment software developers face significant challenges. In designing games with broad appeal. One of the challenges…
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2004
2004
Persuasion through overheard communication by life-like agents
Satoshi V. Suzuki
,
S. Yamada
ACM International Conference on International…
2004
Corpus ID: 12780136
It is important to investigate the influence of life-like agents interacting with a user since some studies suggest thai life…
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Highly Cited
1999
Highly Cited
1999
Explanatory lifelike avatars: performing user-centered tasks in 3D learning environments
James C. Lester
,
Luke Zettlemoyer
,
Joël P. Grégoire
,
William H. Bares
International Conference on Autonomous Agents
1999
Corpus ID: 3524098
Because of their multimodal communicative abilities and strong visual presence, animated pedagogical agents offer significant…
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1995
1995
Artificial life and evolutionary computing in machine perception
J. Heudin
Proceedings of Conference on Computer…
1995
Corpus ID: 60949704
This paper introduces the foundational principles of artificial life and describes two complementary classifications of related…
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1989
1989
Really Useful Robots
U. Nehmzow
,
J. Hallam
,
T. Smithers
Annual Meeting of the IEEE Industry Applications…
1989
Corpus ID: 26244913
Flesh and Machines explores the startlingly reciprocal connection between humans and their technological brethren, and explains…
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