Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 228,365,864 papers from all fields of science
Search
Sign In
Create Free Account
Interaction design
Known as:
ID
, IxD
, Interaction Designer
Expand
Interaction design, often abbreviated as IxD, is defined as "the practice of designing interactive digital products, environments, systems, and…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
49 relations
3D interaction
Anthropometry
Bodystorming
Cognitive walkthrough
Expand
Broader (3)
Human–computer interaction
Multimodal interaction
Usability
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2012
2012
Does (multi-)touch aid users' spatial memory and navigation in 'panning' and in 'zooming & panning' UIs?
Hans-Christian Jetter
,
Svenja Leifert
,
J. Gerken
,
Sören Schubert
,
Harald Reiterer
International Working Conference on Advanced…
2012
Corpus ID: 11710539
Recent findings from Embodied Cognition reveal strong effects of arm and hand movement on spatial memory. This suggests that…
Expand
Review
2010
Review
2010
Taxonomy and Overview of Multi-touch Frameworks: Architecture, Scope and Features
D. Kammer
,
Mandy Keck
,
Georg Freitag
,
M. Wacker
2010
Corpus ID: 16713513
Multi-touch hardware has only recently entered the mainstream of information technology. Interaction designers, product…
Expand
Review
2009
Review
2009
MEDUSA: Middleware for End-User Composition of Ubiquitous Applications
O. Davidyuk
,
N. Georgantas
,
V. Issarny
,
J. Riekki
2009
Corpus ID: 11282789
. Activity-oriented computing (AOC) is a paradigm promoting the run-time realization of applications by composing ubiquitous…
Expand
Highly Cited
2008
Highly Cited
2008
FEATUREDesigning worth---connecting preferred means to desired ends
G. Cockton
INTR
2008
Corpus ID: 20044996
Thingness is a consequence of physicality. Objects have boundaries, but even these are a function of context. Soak them, roast…
Expand
Review
2007
Review
2007
A Second Life for Your Museum: 3D Multi-User Virtual Environments and Museums
R. Urban
2007
Corpus ID: 60016010
The paper gives an overview of some of the museum-like activities currently being undertaken in Second Life. Current development…
Expand
Highly Cited
2007
Highly Cited
2007
Older adultsâ user experiences with mobile phones: identification of user clusters and user requirements
Y. S. Lee
2007
Corpus ID: 16123997
This research addressed how older adults experience their mobile phones in their everyday lives and how mobile phones could be…
Expand
2003
2003
Adding cultural signposts in adaptive community-based virtual environments
E. Raybourn
,
N. Kings
,
J. Davies
Interacting with computers
2003
Corpus ID: 39916357
1999
1999
Past and future sources of growth for China
S. Fan
,
Xiaobo Zhang
,
S. Robinson
1999
Corpus ID: 16492651
This study develops an analytical framework to account for sources of rapid economic growth in China. The traditional Solow…
Expand
Review
1997
Review
1997
Chapter 42 – Auditory Interfaces
William W. Gaver
1997
Corpus ID: 59759499
1978
1978
Communication and social behavior : a symbolic interaction perspective
D. Faules
,
D. C. Alexander
1978
Corpus ID: 142102010
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE
or Only Accept Required