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Bodystorming
Bodystorming is a technique sometimes used in interaction design or as a creativity technique. The idea is to imagine what it would be like if the…
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Related topics
Related topics
5 relations
Broader (2)
Human–computer interaction
Usability
Interaction design
Outline of human–computer interaction
Sonic interaction design
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Co-creation: designing a smartwatch app to help sedentary people enjoy physical activity
Ligia-Estera Oprea
2016
Corpus ID: 114768479
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2016
2016
BODYSTORMING FOR MOVEMENT-BASED INTERACTION
Elena Márquez Segura
2016
Corpus ID: 28760008
After a decade of movement-based interaction in human–computer interaction, designing for the moving body still remains a…
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2016
2016
"Tools for bodystorming" an engaging method to improve human condition / interactive exhibition
Inna Alesina
Participatory Design Conference
2016
Corpus ID: 27798909
For an interactive exhibition to be installed during PDC, professor Inna Alesina proposes the "tools for bodystorming"---an…
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2014
2014
Irresistible brushes or open stickies? : bodystorming vs brainstorming
Pg Philemonne Jaasma
,
A. Trotto
,
Caroline Hummels
2014
Corpus ID: 108411284
What is the effect of skilful coping in multistakeholder co-design activities? During a 2 months research-through-design project…
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2014
2014
Brainstorming and Bodystorming as Gesture Vocabulary Design Methods
Seungwon Baek
,
Dongwook Hwang
,
Minseok Son
,
Jaemoon Jung
,
W. Park
2014
Corpus ID: 63090505
Objective: The aim of this study was to comparatively evaluate two different gesture design methods, brainstorming and…
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2013
2013
Bodystorming Mobile Learning Experiences
B. Smith
TechTrends
2013
Corpus ID: 62198095
Bodystorming is a technique used by designers to better understand how the settings where interactive systems are deployed might…
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2009
2009
Mobile Life - Innovation in the Wild
K. Höök
IFIP TC13 International Conference on Human…
2009
Corpus ID: 27162026
After a decade of work in our research labs on mobile and ubiquitous technology, often formed by the early visions of ubiquitous…
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2007
2007
1 Between Bodies : using Experience Modeling to Create Gestural Protocols for Physiological Data Transfer
T. Schiphorst
,
Kristina Andersen
2007
Corpus ID: 264652743
In this paper, we describe the use of experience modeling to create gestural protocols for physiological data transfer. This…
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2005
2005
Designing systems that direct human action
Ana Ramírez Chang
,
Marc Davis
CHI Extended Abstracts
2005
Corpus ID: 319080
In this paper we present a user-centered design process for Active Capture systems. These systems bring together techniques from…
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2002
2002
Joining Bits and Pieces-How to make Entirely New Board Games using Embedded Computer Technology
S. Lundgren
2002
Corpus ID: 59672238
The aim of this thesis is to explore how to join the social activity and fun of a board game, with computers’ possibility to add…
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