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Input lag

Known as: Input delay 
In video games, input lag is either the delay between the television or monitor receiving a signal and it being displayed on the screen (see display… Expand
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Papers overview

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Highly Cited
2012
Highly Cited
2012
Discontinuous Lyapunov functionals appeared to be very efficient for sampled-data systems (Fridman, 2010; Naghshtabrizi, Hespanha… Expand
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Highly Cited
2011
Highly Cited
2011
Information Systems (IS) publications that use interviews for data generation tend to provide very little insight into the… Expand
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Highly Cited
2010
Highly Cited
2010
This paper considers sampled-data control of linear systems under uncertain sampling with the known upper bound on the sampling… Expand
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Highly Cited
2010
Highly Cited
2010
This brief investigates the problem of robust sampled-data H ∞ control for active vehicle suspension systems. By using an input… Expand
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Highly Cited
2006
Highly Cited
2006
Robust control of time-delay systems , Robust control of time-delay systems , مرکز فناوری اطلاعات و اطلاع رسانی کشاورزی 
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Highly Cited
2004
Highly Cited
2004
A new approach to robust sampled-data control is introduced. The system is modelled as a continuous-time one, where the control… Expand
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Highly Cited
2002
Highly Cited
2002
In this paper, we describe a stabilization method for linear time-delay systems which extends the classical pole placement method… Expand
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Highly Cited
2000
Highly Cited
2000
Password-based protocols for authenticated key exchange (AKE) are designed to work despite the use of passwords drawn from a… Expand
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Highly Cited
2000
Highly Cited
2000
This paper presents a design methodology for high-speed Booth encoded parallel multiplier. For partial product generation, we… Expand
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Highly Cited
1999
Highly Cited
1999
In this paper, a sliding mode control is proposed for the robust stabilization of uncertain linear input-delay systems with… Expand
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