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Humanoid animation

Known as: H Anim, H-anim 
Humanoid Animation (H-Anim) is an approved ISO standard for humanoid modeling and animation. H-Anim defines a specification for defining… 
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Papers overview

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2010
2010
This article deals with the employment of annotated video in order to support dance education. More specifically, it is… 
2010
2010
High performance mobile phones provide more applications to get multimedia supports. Mobile devices make it easier to experiment… 
2006
2006
This paper presents a new environment-user modeling approach that utilizes and integrates Web-based 2D and 3D technologies (SVG… 
2005
2005
Virtual humans are being increasingly used in different domains. Virtual human modeling requires to consider aspects belonging to… 
2004
2004
In this paper we present the design and implementation of a dynamic synthesis platform for Greek Sign Language (GSL). The… 
2004
2004
This article describes an system based on the X-LIBRAS vocabulary, a type of architecture based on XML technology for the LIBRAS… 
Review
2003
Review
2003
Agents may be decomposed roughly into two main parts: the body and the mind. The body performs the animation. It may be 2D, 3D… 
2002
2002
We discuss how to embed one human body structure on a given human body shape data. The shape data can come from any source, for… 
2001
2001
We discuss how to morph between several different human body-shapes. The main idea is to create one human body structure from… 
2001
2001
The ISO/IEC 14496 standard issued in December 2000 specifies a normative framework and a set of tools to animate virtual avatar…