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Human-based computation game
Known as:
GWAP
, Game with a purpose
, Games with a purpose
A human-based computation game or game with a purpose (GWAP) is a human-based computation technique of outsourcing steps within a computational…
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Related topics
Related topics
16 relations
Citizen science
Connectome
Crowdsourcing
ESP game
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
An Incremental Truth Inference Approach to Aggregate Crowdsourcing Contributions in Games with a Purpose
I. Celino
,
Gloria Re Calegari
arXiv.org
2018
Corpus ID: 53027368
We introduce our approach for incremental truth inference over the contributions provided by players of Games with a Purpose: we…
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2017
2017
Metrics of games-with-a-purpose for NLP applications
Jon Chamberlain
,
R. Bartle
,
Udo Kruschwitz
,
Chris Madge
,
Massimo Poesio
2017
Corpus ID: 34257966
A Game-With-A-Purpose (GWAP) approach is a promising way to collect data on a large scale but its adoption for NLP annotation…
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2016
2016
Building players' engagement - a case study of games with a purpose in science
Paweł Łupkowski
,
Dagmara Dziedzic
2016
Corpus ID: 157925178
Review
2014
Review
2014
Creating Audio Based Experiments as Social Web Games with the CASimIR Framework
Daniel Wolff
,
G. Bellec
,
A. Friberg
,
A. MacFarlane
,
Tillman Weyde
Semantic Audio
2014
Corpus ID: 40671350
This article presents the CASimIR framework for online experiments, its use for creating a music audio game, and initial results…
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2013
2013
"Dr. Detective": combining gamification techniques and crowdsourcing to create a gold standard in medical text
Anca Dumitrache
,
Lora Aroyo
,
Chris Welty
,
Robert-Jan Sips
,
A. Levas
CrowdSem
2013
Corpus ID: 11673386
This paper proposes a design for a gamified crowdsourcing workflow to extract annotation from medical text. Developed in the…
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2013
2013
Methods for Engaging and Evaluating Users of Human Computation Systems
Jon Chamberlain
,
Udo Kruschwitz
,
Massimo Poesio
Handbook of Human Computation
2013
Corpus ID: 13024519
One of the most significant challenges facing some Human Computation Systems is how to motivate participation on a scale required…
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2012
2012
WikiNect: towards a gestural writing system for kinetic museum wikis
Alexander Mehler
,
Andy Lücking
UXeLATE '12
2012
Corpus ID: 14676742
We introduce WikiNect as a kinetic museum information system that allows museum visitors to give on-site feedback about…
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2012
2012
Validation of music metadata via game with a purpose
Peter Dulacka
,
Jakub Simko
,
Maria Bielikova
International Conference on Semantic Systems
2012
Corpus ID: 16828593
Quantity of music metadata on the Web is sufficient, music recommendation and online repository systems are proof of it. However…
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2011
2011
Designing Image Labeling Games For More Informative Tags
Bartholomäus Steinmayr
2011
Corpus ID: 18876361
Creating descriptive labels for pictures is an important task, with applications in image retrieval, Web accessibility and…
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2010
2010
Evaluation Games - How to Make the Crowd your Jury
J. Füller
,
Kathrin M. Möslein
,
Katja Hutter
,
Jörg Haller
GI Jahrestagung
2010
Corpus ID: 1342141
This paper introduces the application of online evaluation games as method to elicit promising contributions in innovation…
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