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Human-based computation game
Known as:
GWAP
, Game with a purpose
, Games with a purpose
A human-based computation game or game with a purpose (GWAP) is a human-based computation technique of outsourcing steps within a computational…
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16 relations
Citizen science
Connectome
Crowdsourcing
ESP game
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
GECKA: Game Engine for Commonsense Knowledge Acquisition
E. Cambria
,
Dheeraj Rajagopal
,
Kenneth Kwok
,
Jose Sepulveda
The Florida AI Research Society
2015
Corpus ID: 8496936
Commonsense knowledge representation and reasoning is key for tasks such as natural language understanding. Since common-sense…
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2014
2014
Collaboration in the Production of a Massively Multilingual Lexicon
Martin Benjamin
International Conference on Language Resources…
2014
Corpus ID: 46460303
This paper discusses the multiple approaches to collaboration that the Kamusi Project is employing in the creation of a massively…
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2013
2013
Crowdsourced Knowledge Acquisition: Towards Hybrid-Genre Workflows
M. Sabou
,
A. Scharl
,
Michael Föls
International Journal on Semantic Web and…
2013
Corpus ID: 1877589
Novel social media collaboration platforms, such as games with a purpose and mechanised labour marketplaces, are increasingly…
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2013
2013
Human Computation VGI Provenance: Semantic Web-Based Representation and Publishing
I. Celino
IEEE Transactions on Geoscience and Remote…
2013
Corpus ID: 6807336
The collection of volunteered geographic information (VGI) is a user-generated content practice to engage a large number of…
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2013
2013
"Dr. Detective": combining gamification techniques and crowdsourcing to create a gold standard in medical text
Anca Dumitrache
,
Lora Aroyo
,
Chris Welty
,
Robert-Jan Sips
,
A. Levas
CrowdSem
2013
Corpus ID: 11673386
This paper proposes a design for a gamified crowdsourcing workflow to extract annotation from medical text. Developed in the…
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Review
2012
Review
2012
Climate quiz: a web application for eliciting and validating knowledge from social networks
A. Scharl
,
M. Sabou
,
Michael Föls
Brazilian Symposium on Multimedia and the Web
2012
Corpus ID: 11185133
With more than 800 million monthly active users, Facebook bears significant potential for science projects. Climate Quiz is an…
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2012
2012
Helping designers in making choices through games
R. Romani
,
M. Baranauskas
Simpósio Brasileiro de Fatores Humanos em…
2012
Corpus ID: 37009580
As web usage grows and diversifies, design of interfaces for all becomes a big challenge. This work proposes an approach that…
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2010
2010
Evaluation Games - How to Make the Crowd your Jury
J. Füller
,
Kathrin M. Möslein
,
Katja Hutter
,
Jörg Haller
GI Jahrestagung
2010
Corpus ID: 1342141
This paper introduces the application of online evaluation games as method to elicit promising contributions in innovation…
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2010
2010
A Kids' Open Mind Common Sense
Antal van den Bosch
,
Pim Nauts
,
Nienke Eckhardt
AAAI Fall Symposium: Commonsense Knowledge
2010
Corpus ID: 8839664
We propose a collaborative approach to the issue of resource creation for commonsense computing by developing a collaboratory…
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Review
2010
Review
2010
Generic high-throughput methods for multilingual sentiment detection
Stefan Gindl
,
A. Scharl
,
A. Weichselbraun
IEEE International Conference on Digital…
2010
Corpus ID: 15214393
Digital ecosystems typically involve a large number of participants from different sectors who generate rapidly growing archives…
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