Hands-on computing

Known as: Hands-on 
Hands-On Computing is a branch of Human-Computer Interaction research, which focuses on computer interfaces that respond to human touch or expression… (More)
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Papers overview

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2016
2016
What can you glean from using inexpensive, off-the-shelf parts to create Internet of Things (IoT) use cases? As it turns out, a… (More)
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Highly Cited
2008
Highly Cited
2008
ITSs are artificially-intelligent systems that interact with the learner and the instructional environment to provide optimal… (More)
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Review
2006
Review
2006
Laboratory-based courses play a critical role in scientific education. Automation is changing the nature of these laboratories… (More)
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Highly Cited
2006
Highly Cited
2006
In this ethnographic study of summer undergraduate research (UR) experiences at four liberal arts colleges, where faculty and… (More)
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Highly Cited
2005
Highly Cited
2005
Highly Cited
2005
It's not surprisingly when entering this site to get the book. One of the popular books now is the knowledge based clustering… (More)
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Highly Cited
2003
Highly Cited
2003
Second language writing / Ken Hyland. p. cm. – (Cambridge language education) Includes bibliographical references and index… (More)
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Highly Cited
1997
Highly Cited
1997
Several companies riding the current wave of popularity of Java want to let you play in the mobile agent sandbox. Each claims… (More)
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Highly Cited
1989
Highly Cited
1989
In this paper we describe the evolution of a whole-hand interface to our virtual-environment graphical system. We present a set… (More)
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Highly Cited
1981
Highly Cited
1981
Image defects which could be caused by the digitization process or by faults in the imaging set-up (for example, bad lighting… (More)
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