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Hands-on computing

Known as: Hands-on 
Hands-On Computing is a branch of Human-Computer Interaction research, which focuses on computer interfaces that respond to human touch or expression… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Review
2008
Review
2008
Get a clear picture of IP Multicast applications for delivering commercial high-quality video services This book provides a… 
2008
2008
The development and use of hands-on science curricula in elementary school has been a major reform effort of the past two decades… 
2002
2002
How good is your library's Website? Unless you're the librarian who set them up, online library services can be hard to navigate… 
2001
2001
Our research deals with the use of the Software Architecture (SA) as a reference model for the conformance testing of the… 
2000
2000
From the Publisher: In this book, the modelling of dynamic chemical engineering processes is presented in a highly… 
2000
2000
Hypothesis and Conceptualization Reflective Observation Active Experimentation (dissection, reverse engineering, 
Review
1997
Review
1997
A major restructuring of the Sophomore level “Introduction to Design Theory” course at the United States Air Force Academy has… 
Highly Cited
1992
Highly Cited
1992
Over the past three years, our team of researchers, scientists, and science teachers at the University of California, Santa… 
Review
1989
Review
1989
Early this year fifty people took an experimental course at Xerox PARC on knowledge programming in Loops During the course, they… 
1985
1985
Description 75% of all database problems are the result of bad database design rather than software inefficiencies. This course…