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Gomoku
Known as:
Gobang
, Five in a Row (game)
, Jaetkaenshakki
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Gomoku is an abstract strategy board game. Also called Gobang or Five in a Row, it is traditionally played with Go pieces (black and white stones) on…
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Related topics
Related topics
13 relations
Alpha–beta pruning
Clubhouse Games
Game theory
Generalized game
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
An algorithmic design and implementation of outer-open gomoku
Chih-Hung Chen
,
Shun-Shii Lin
,
Yen-Chi Chen
International Conference on Communication…
2017
Corpus ID: 39682298
The Outer-Open Gomoku is a new Gomoku game with three goals: “maintaining connect five”, “simple rule” and “fairness”. This paper…
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2013
2013
PERBEDAAN HASIL BELAJAR MATEMATIKA SISWA ANTARA YANG DIJELASKAN DENGAN YANG TIDAK DIJELASKAN MENGGUNAKAN MEDIA GOBANG
Afrian Ishidayatno Matematika
2013
Corpus ID: 60744201
Abstrak: Rumusan masalah dalam penelitian ini yaitu “apakah ada perbedaan hasil belajar siswa antara yang dijelaskan dengan yang…
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2013
2013
Design of evaluation-function for computer gobang game system: Design of evaluation-function for computer gobang game system
Minglang Zhang
,
Jun Wu
,
Fan-zhang Li
2013
Corpus ID: 61399623
2010
2010
Study on key technologies of intelligent Gobang playgame
Helen Lei
2010
Corpus ID: 63841573
Based on studying and discussing the key technologies of intelligent Gobang playgame,such as the methods of the game state data…
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2009
2009
Chuvan and Omok languages
I. Nikolaeva
2009
Corpus ID: 143134553
Chuvan and Omok are described in many publications as extinct languages closely related to Yukaghir. Two recent examples are the…
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2008
2008
A tápanyagutánpótlás különböző módjainak hatása a talaj néhány mikrobiológiai tulajdonságára
Magdolna Tállai
,
Z. Sándor
,
Imréné Vágó
,
János Kátai
2008
Corpus ID: 134140808
Kísérletünk során vizsgáltuk egy bio-trágya, a Bact ofil A10 (a szántóföldi felhasználás félszeres, és egys z re dózisának…
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2007
2007
Analysis of UML-based Gobang and Its Design
Yan Hai-ting
2007
Corpus ID: 63619848
As an example,Gobang game-playing program was studied.In the algorithm game tree method is used.The optimal location of chessman…
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2007
2007
Hand Gesture Recognition for Table-Top Interaction System
H. Park
,
Jongweon Lee
International Symposium on Ubiquitous Virtual…
2007
Corpus ID: 37578139
Hand interface is well known for its intuition and convenience. User can use their real hands to interact with the system without…
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2006
2006
Parallel Implementation of Gobang AI with Self-Learning Ability
Sun Feng-ping
2006
Corpus ID: 64156919
Introduce the classic chess algorithm PVS(Principal Variation Search).And based on History Heurism algorithm,design the Parallel…
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1991
1991
Experience-based learning experiments using Go-Moku
W. Katz
,
S. Pham
Conference Proceedings / IEEE International…
1991
Corpus ID: 62703026
Three experience-based learning techniques are explored using the game Go-Moku (Connect-5). The first method, an exception tree…
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