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Geometry pipelines
Known as:
Geometry Engine
, Geometry pipeline
Geometric manipulation of modeling primitives, such as that performed by a geometry pipeline, is the first stage in computer graphics systems which…
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Related topics
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18 relations
Broader (1)
3D computer graphics
Artistic rendering
Central processing unit
Computer graphics
Computer science
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Adaptive Shape Parameterization for Aerodynamic Design
G. R. Anderson
,
M. Aftosmis
2015
Corpus ID: 14991123
This report concerns research performed in fulfillment of Phase 1 of an ongoing NASA Seedling Fund grant. The overall goal is to…
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2009
2009
A General-Purpose Geosimulation Infrastructure for Spatial Decision Support
I. Blecic
,
A. Cecchini
,
G. Trunfio
IFIP International Conference on Theoretical…
2009
Corpus ID: 26150449
In this paper we present the general-purpose simulation infrastructure MAGI, with features and computational strategies…
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Review
2009
Review
2009
Using Level Sets as the Basis for a Scalable, Parallel Geometry Engine and Mesh Generation System (Invited)
W. Dawes
,
W. Kellar
,
Sa Harvey
2009
Corpus ID: 57680714
The background to this review paper is research we have performed over recent years aimed at developing a simulation system…
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2003
2003
A Geometry Engine for CAD/Grid Integration
S. Gopalsamy
,
Tzu‐Yi Yu
2003
Corpus ID: 62515531
2002
2002
Using Intel Streaming SIMD Extensions for 3D Geometry Processing
Wan-Chun Ma
,
Chia-Lin Yang
IEEE Pacific Rim Conference on Multimedia
2002
Corpus ID: 720356
Three dimensional (3D) graphics applications is an important workload running on today's computer system. A cost-effective…
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2001
2001
PC‐based Real‐time Texture Painting on Real World Objects
Yuya Iwakiri
,
T. Kaneko
Computer graphics forum (Print)
2001
Corpus ID: 206898091
The problem of texture mapping on real world objects has attracted attention11,8 recently. A work by Lensch et al.9 addressed the…
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2000
2000
Exploiting Parallelism in Geometry Processing with General Purpose Processors and Floating-Point SIMD Instructions
Chia-Lin Yang
,
B. Sano
,
A. Lebeck
IEEE Trans. Computers
2000
Corpus ID: 17352743
Three-dimensional (3D) graphics applications have become very important workloads running on today's computer systems. A cost…
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1999
1999
Toward development of a generalized contact algorithm for polyhedral objects
C. A. Tenaglia
,
D. Orin
,
R. LaFarge
,
C. Lewis
Proceedings IEEE International Conference on…
1999
Corpus ID: 13670973
Presents a contact model for polyhedral objects. For a given geometrical description, body state, and viscoelastic properties it…
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1999
1999
A parametric blade design system: Part I & II
J. Anders
,
J. Haarmeyer
,
H. Heukenkamp
1999
Corpus ID: 63792728
A complete 3-D Parametric Blade geometry design system for industrial design project applications is presented. The system…
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1990
1990
RISC design for computer image generation
M. L. Anido
,
D. Allerton
Microprocessors and microsystems
1990
Corpus ID: 62206335
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