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Geometry pipelines

Known as: Geometry Engine, Geometry pipeline 
Geometric manipulation of modeling primitives, such as that performed by a geometry pipeline, is the first stage in computer graphics systems which… 
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Papers overview

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2012
2012
We give a description of local and global moves on a class of locally planar trivalent graphs and we show that it contains… 
2010
2010
In modern multi-objective design optimization (MDO) an effective geometry engine is becoming an essential tool and its… 
Review
2009
Review
2009
The background to this review paper is research we have performed over recent years aimed at developing a simulation system… 
2006
2006
In particle transport computations, the Monte Carlo simulation method is a widely used algorithm. There are several Monte Carlo… 
2005
2005
In this paper, we designed floating point units to accelate real-time 3D Graphics for Geometry processing. Designed floating… 
2001
2001
We are an earth-moving species. The surface of the earth the world over is testament to that fact. From the irrigation canals and… 
1998
1998
The Geometry Engine[1] is a special-purpose VLSI processor for computer graphics. It is a four-component vector, floating-point… 
1997
1997
We discuss the integration of the SANDROS path planner into a general robot simulation and control package with the inclusion of… 
1997
1997
A floating point geometry engine core is introduced in this paper. The proposed core is optimized for performing the 3-D…