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Geometry pipelines
Known as:
Geometry Engine
, Geometry pipeline
Geometric manipulation of modeling primitives, such as that performed by a geometry pipeline, is the first stage in computer graphics systems which…
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Related topics
Related topics
18 relations
Broader (1)
3D computer graphics
Artistic rendering
Central processing unit
Computer graphics
Computer science
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Papers overview
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2012
2012
Local and global moves on locally planar trivalent graphs, lambda calculus and $\lambda$-Scale
Marius Buliga
2012
Corpus ID: 21209082
We give a description of local and global moves on a class of locally planar trivalent graphs and we show that it contains…
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2010
2010
A Knowledge-Based Geometry Repair System for Robust Parametric CAD Models
Dong Li
,
András Sóbester
,
A. Keane
2010
Corpus ID: 27149748
In modern multi-objective design optimization (MDO) an effective geometry engine is becoming an essential tool and its…
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Review
2009
Review
2009
Using Level Sets as the Basis for a Scalable, Parallel Geometry Engine and Mesh Generation System (Invited)
W. Dawes
,
W. Kellar
,
Sa Harvey
2009
Corpus ID: 57680714
The background to this review paper is research we have performed over recent years aimed at developing a simulation system…
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2006
2006
CAD Based Monte Carlo Method: Algorithms for Geometric Evaluation in Support of Monte Carlo Radiation Transport Calculation
Meng-Kuo Wang
2006
Corpus ID: 118602686
In particle transport computations, the Monte Carlo simulation method is a widely used algorithm. There are several Monte Carlo…
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2005
2005
Design of a Floating Point Unit for 3D Graphics Geometry Engine
Myeonghyeon Kim
,
Min Seok Oh
,
Kwang-Yeob Lee
,
Won-Jong Kim
,
Jin-Cho Han
2005
Corpus ID: 63578557
In this paper, we designed floating point units to accelate real-time 3D Graphics for Geometry processing. Designed floating…
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2003
2003
A Geometry Engine for CAD/Grid Integration
S. Gopalsamy
,
Tzu‐Yi Yu
2003
Corpus ID: 62515531
2001
2001
Terraffectors and the Art of Consensus Building
G. Huber
Digital Earth Moving
2001
Corpus ID: 30993188
We are an earth-moving species. The surface of the earth the world over is testament to that fact. From the irrigation canals and…
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1998
1998
The geometry engine: a VLSI geometry system for graphics
James H. Clark
1998
Corpus ID: 61726550
The Geometry Engine[1] is a special-purpose VLSI processor for computer graphics. It is a four-component vector, floating-point…
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1997
1997
Path planning for everyday robotics with SANDROS
P. Watterberg
,
P. Xavier
,
Y. Hwang
Proceedings of International Conference on…
1997
Corpus ID: 39625232
We discuss the integration of the SANDROS path planner into a general robot simulation and control package with the inclusion of…
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1997
1997
An operation-saving VLSI geometry engine core
K. Karagianni
,
George Diamantakos
,
Vassilis Paliouras
,
T. Stouraitis
IEEE International Conference on Acoustics…
1997
Corpus ID: 29589600
A floating point geometry engine core is introduced in this paper. The proposed core is optimized for performing the 3-D…
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