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Gamification

Known as: Gamify, The Octalysis Framework 
Gamification is the application of game-design elements and game principles in non-game contexts. Gamification commonly employs game design elements… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
The article deals with the problems of the quality of education at the Institute of Industrial Management, Economics and Trade of… 
2018
2018
This paper presents our smart parking solution implemented at “Lucian Blaga” University of Sibiu (LBUS) Romania, which consists… 
2016
2016
Mobile technology is widely available and has a potential to support teaching and learning. However, teachers are not motivated… 
2016
2016
2016 International Conference on Information Resources Management (CONF-IRM), 18-20 May 2016, Cape Town, South Africa 
2016
2016
The scale of the social web has integrated users in order to organize shared resources. Users freely associate keywords (tags) to… 
2015
2015
The problem of Mission Planning for a large number of Unmanned Air Vehicles (UAVs) comprises a set of locations to visit in… 
2013
2013
We describe a web-enabled serious game intended to help German-speaking beginner students of English improve their generative and… 
Review
2013
Review
2013
In case of Sudden Cardiac Arrest, an untreated time interval of only a few minutes usually means the victims' death. Due to a… 
2002
2002
Motivational internalism about moral judgements is the plausible view that accepting a moral judgement is necessarily connected… 
1998
1998
Considerable interest has been shown in improving retention rates and motivation by improving student satisfaction, particularly…