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Gamification

Known as: Gamify, The Octalysis Framework 
Gamification is the application of game-design elements and game principles in non-game contexts. Gamification commonly employs game design elements… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Children with exercise-induced asthma face several challenges in their daily life, which can improve by proper self-management… 
2017
2017
Co-creation is a new approach to the development of videogames, films, television, music and other creative services. It is a… 
2017
2017
Matematik merupakan salah satu subjek yang kritikal dalam arena pendidikan masa kini. Pelbagai kaedah telah diusahakan untuk… 
2016
2016
2016 International Conference on Information Resources Management (CONF-IRM), 18-20 May 2016, Cape Town, South Africa 
2016
2016
Unfortunately, heritage education and awareness remains largely undervalued, as most efforts rely on in-person experiences in… 
2015
2015
The problem of Mission Planning for a large number of Unmanned Air Vehicles (UAVs) comprises a set of locations to visit in… 
2013
2013
We describe a web-enabled serious game intended to help German-speaking beginner students of English improve their generative and… 
2013
2013
Uma das limitacoes que se observa em ambientes computacionais voltados a Educacao diz respeito ao engajamento dos alunos, um… 
Highly Cited
2013
Highly Cited
2013
The concept of gamification was first introduced in the literature in 2008 has increasingly been a topic for published books…