Gamepad

Known as: Comparison of video game controllers, Shoulder buttons, Super Nintendo controller 
A gamepad (also called joypad), is a type of game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They… (More)
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Papers overview

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2016
2016
In this paper we present a VR locomotion technique based on the Leap Motion device and compare it to other often-used locomotion… (More)
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2015
2015
On-screen gamepads are increasingly used as controllers for video games on distant screens, yet lack the typical tactile feedback… (More)
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2014
2014
Affective Systems have been used in different applications, such as stress monitoring in aircraft seats and managing sensitivity… (More)
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Highly Cited
2005
Highly Cited
2005
Data from over 3,400 individuals ranging from 5 to 93 years of age were analyzed to investigate the structural organization of… (More)
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2004
2004
This paper introduces a novel way to enhance input devices to sense a user's foot motion. By measuring the electrostatic… (More)
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Highly Cited
2003
Highly Cited
2003
In search of suitable methods for measuring the affective state of video-game players, this study investigates the hypothesis… (More)
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Highly Cited
2002
Highly Cited
2002
For realtime walking control of a biped robot, we analyze the dynamics of a three-dimensional inverted pendulum whose motions are… (More)
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2001
2001
Meeting the increasing demand for desktop-like applications on mobile products requires powerful interaction techniques. One… (More)
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Highly Cited
1996
Highly Cited
1996
Seymour Papert once described the design of the Logo programming language as taking the best ideas in computer science about… (More)
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Highly Cited
1986
Highly Cited
1986
Since humans direct their visual attention by means of eye movements, a device which monitors eye movements should be a natural… (More)
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