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Game client

A game client is a piece of software that connects to a game server. The server provides the connections and sends pages of information back to the… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
This technical demonstration presents the SuperStreamer project, which enables progressive game assets streaming to players while… 
2015
2015
It is known that network impairments cause degradation in the online playing experience. Awareness of this degradation can enable… 
2012
2012
  • R. HableE. Platzer
  • 2012
  • Corpus ID: 6368013
Mobile gaming is a research field of growing interest due to increasing usage numbers and revenue rates. The increases are mostly… 
Highly Cited
2011
Highly Cited
2011
The thin-client model is considered a good fit for online gaming. As modern games normally require tremendous computing and… 
2011
2011
PURPOSE: A game streaming service system and a method thereof are provided to process rendering about a user character in a user… 
2008
2008
Online multiplayer first person shooter (FPS) games typically utilise a client-server architecture, and use a two-step process to… 
Review
2007
Review
2007
This master thesis presents an approach to make the MOOSES platform more flexible and dynamic. MOOSES is a platform that allows… 
2006
2006
The game discovery process of many network games involves game clients querying one or more master servers who hold a list of all… 
2006
2006
In first person shooter (FPS) games the round trip time (RTT) between a client and server influences player decisions on which… 
2004
2004
This thesis examines how applicable grid services are as a foundation for a computer game server. The focus is primarily on…