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Frogger
Known as:
Frogger (XBLA)
, Frogger (disambiguation)
Frogger (フロッガー) is a 1981 arcade game developed by Konami and licensed for North American distribution by Sega-Gremlin and worldwide by Sega itself…
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Acorn Electron
AgentSheets
Android
Arcade game
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
VGLC SMB + KI Levels Generalized SMB + KI Levels Combined Generator Sequence Classifier
Anurag Sarkar
,
Seth Cooper
2018
Corpus ID: 88501219
Recent work has shown machine learning approaches to be effective in training models on existing game data for informing…
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2018
2018
Guiding Reinforcement Learning Exploration Using Natural Language Extended Abstract
Brent Harrison
2018
Corpus ID: 260497093
In this work we present a technique for using natural language to help reinforcement learning generalize to unseen environments…
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2016
2016
Transforming the complexity of a theoretical framework into an experiental design methodology for designers
Yeup Hur
2016
Corpus ID: 56375286
In design, a wide range of design tools and techniques that are derived from theoretical frameworks have been developed. However…
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2015
2015
The TekaTekiTech System for Automated Minigame Generation : First Steps
E. Powley
,
James P. D. Clewett
,
S. Colton
2015
Corpus ID: 49537995
Automated generation of entire games is a challenging task in computational creativity. This paper presents some initial…
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2014
2014
Developing Frogger Player Intelligence Using NEAT and a Score Driven Fitness Function
Davis Ancona
,
J. Weiner
2014
Corpus ID: 9736207
In this report, we examine the plausibility of implementing a NEAT-based solution to solve different variations of the classic…
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2014
2014
Building Games with Canvas API
Den Odell
2014
Corpus ID: 61927595
One of the web browser’s most exciting new capabilities in recent years has been the adoption of the tag in HTML5 and its…
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2013
2013
Flipping Lectures in a Junior-level Course in Digital Design Using VHDL
Darrin M. Hanna
2013
Corpus ID: 196019121
A junior-level course in digital design using VHDL has been taught at Oakland University for many years. In this course…
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2012
2012
Learning to Play 2 D Video Games
Justin Johnson
2012
Corpus ID: 10282868
Our goal in this project is to implement a machine learning system which learns to play simple 2D video games. More specifically…
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2010
2010
Onto-Frogger: the making of
A. Kallergi
,
F. Verbeek
Nordic Conference on Human-Computer Interaction
2010
Corpus ID: 12943456
This paper presents the making of a game-like interface to an image collection. Having previously claimed that video games can be…
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2009
2009
Onto-Frogger: Playing with Semantic Structure
A. Kallergi
,
F. Verbeek
Workshop on Semantic Web Applications and Tools…
2009
Corpus ID: 11581409
In this paper we discuss the use of games to interact with datasets with explicit semantic structure. We focus on image…
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