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Framebuffer
Known as:
Frame buffers
, FB
, Frame buffer
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A framebuffer (frame buffer, or sometimes framestore) is a portion of RAM containing a bitmap that is used to refresh a video display from a memory…
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Related topics
Related topics
50 relations
Alpha compositing
Binary image
Bit plane
Color depth
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Broader (1)
Image processing
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2005
Review
2005
GPU-Based Volume Segmentation
S. Schenke
,
Burkhard C. Wunsche
,
Joachim Denzler
2005
Corpus ID: 3265578
Volume segmentation is an important part of any medical image analysis framework used for diagnoses, treatment planning and…
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Review
2001
Review
2001
PROCESSOR ARCHITECTURES FOR MULTIMEDIA: A SURVEY
B. Furht
2001
Corpus ID: 7994312
Introduction and Classification During the last few years we have been witnessing the process of “posing” for multimedia: from PC…
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2000
2000
DIPS: the real-time digital image processing objects for Max environment
Shu Matsuda
,
Takayuki Rai
International Conference on Mathematics and…
2000
Corpus ID: 30290510
In this paper, we would like to present the set of new Max objects that handle real-time visual image events in the jMax running…
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1996
1996
Low Power Design for MPEG-2 Video Decoder
Chia-Hsing Lin
,
Chen-Min Chen
,
Chein-Wei Jen Chein-Wei Jen
. Digest of Technical Papers., International…
1996
Corpus ID: 6888741
The I/O power consumption in MPEG-2 decoder is significant because of the wide connection with large capacitances to the frame…
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1993
1993
Video Rendering
R. Ulichney
Digital technical journal of Digital Equipment…
1993
Corpus ID: 41102835
1 Abstract Video rendering, the process of generating device-dependent pixel data from device-independent sampled image data, is…
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1990
1990
Developing the GX graphics accelerator architecture
C. Priem
IEEE Micro
1990
Corpus ID: 20567251
A novel approach to acceleration is described whereby high-level graphics on entry-level workstations has become practical. In…
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1989
1989
Autonomous sensor-based dual-arm satellite grappling
B. Wilcox
,
K. Tso
,
T. Litwin
,
S. Hayati
,
B. Bon
1989
Corpus ID: 12735476
Dual-arm satellite grappling involves the integration of technologies developed in the Sensing and Perception (S&P) Subsystem for…
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1988
1988
Combining Z-buffer Engines for Higher-Speed Rendering
S. Molnar
Advances in Computer Graphics Hardware
1988
Corpus ID: 2568775
Described is a hardware architecture for combining the outputs of a number of z-buffer rendering engines to achieve higher…
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1986
1986
Frame-buffer display architectures
R. Sproull
1986
Corpus ID: 61819524
1985
1985
An Acoustic Microscope for Industrial Applications
I. R. Smith
,
R. A. Harvey
,
D. J. Fathers
IEEE Transactions on Sonics and Ultrasonics
1985
Corpus ID: 44005686
Absfmct-The design and industrial applications of a Quate-Lemons scanning acoustic microscope are described. The microscope is…
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