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Floating Point Systems

Known as: FPS, FPS Computing 
Floating Point Systems Inc. (FPS) was a Beaverton, Oregon vendor of attached array processors and minisupercomputers. The company was founded in 1970… 
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Papers overview

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2017
2017
In recent years, tremendous progress has been made in 3D measurement techniques, contributing to the realization of faster and… 
2015
2015
We present an experiment comparing five ammunition display methods in first-person shooter (FPS) games. These included both… 
2014
2014
Multi-class segmentation assigns a class label to each pixel in an image. It represents a significant task for the semantic… 
2014
2014
The friction pendulum system (FPS) is becoming a widely used technique for seismic protection and retrofit of buildings, bridges… 
Review
2006
Review
2006
1. Summary During the past two years there has been a resurgence of interest in how to use digital games (e.g. video games… 
2006
2006
This article presents some simple estimates of Phillips curves for New Zealand inflation and outlines a recent reorganisation of… 
2006
2006
Modelling traffic generated by Internet based multiplayer computer games has attracted a great deal of attention in the past few… 
2005
2005
A typical approach to the synthesis/design optimization of energy systems is to only use steady state operation and high… 
Highly Cited
2004
Highly Cited
2004
  • R. DobrinG. Fohler
  • 2004
  • Corpus ID: 18964314
Fixed priority scheduling (FPS) has been widely studied and used in a number of applications, mostly due to its flexibility… 
2001
2001
The operation features and the main physical parameters of different modifications of hollow anode (HA) plasma sources based…