Fillrate

The term pixel fillrate refers to the number of pixels a video card can render to screen and write to video memory in a second or in case of texture… (More)
Wikipedia

Topic mentions per year

Topic mentions per year

2004-2018
012320042018

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Review
2018
Review
2018
All intensively studied and widely applied inventory control policies satisfy demand in accordance with the First-Come-First… (More)
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2015
2015
We consider an M/G/∞ exchangeable-item repair system with spares and ample servers to which arriving customers bring groups of… (More)
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Highly Cited
2006
Highly Cited
2006
This paper presents a novel and fast technique to combine interleaved sampling and deferred shading on a GPU. The core idea of… (More)
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2006
2006
Image space occlusion culling is a powerful approach to reduce the rendering load of large polygonal models. However, occlusion… (More)
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2006
2006
Author Samuli Laine Title Efficient Physically-Based Shadow Algorithms This research focuses on developing efficient algorithms… (More)
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2004
2004
The shadow volume algorithm is a popular technique for real-time shadow generation using graphics hardware. Its major… (More)
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2004
2004
Image space occlusion culling is an useful approach to reduce the rendering load of large polygonal models. Like most large model… (More)
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2004
2004
Shadows are important to computer graphics because they add realism and help the viewer identify spatial relationships. Shadows… (More)
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