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Field of view in video games

Known as: Vert-, Field of view (disambiguation), Hor+ 
In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the… 
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Papers overview

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Highly Cited
2011
Highly Cited
2011
Over the past decade, large-scale camera networks have become increasingly prevalent in a wide range of applications, such as… 
Review
2010
Review
2010
Pan-tilt-zoom (PTZ) cameras are able to dynamically modify their field of view (FOV). This functionality introduces new… 
Highly Cited
2009
Highly Cited
2009
This paper presents a wireless distributed pyroelectric sensor system for tracking and identifying multiple humans based on their… 
Highly Cited
2008
Highly Cited
2008
A fast handheld two-photon fiber-optic fluorescence endoscope for three-dimensional (3D) in vivo cellular imaging is developed… 
Highly Cited
2006
Highly Cited
2006
  • R. Schilizzi
  • 2006
  • Corpus ID: 124453093
The Square Kilometre Array is intended to be the next-generation radio wavelength observatory. With a Key Science program… 
Highly Cited
2005
Highly Cited
2005
Line-of-sight free-space optical links can provide extremely high bandwidth communications, but this usually requires that… 
Highly Cited
2003
Highly Cited
2003
We address the issue of tracking moving objects in an environment covered by multiple uncalibrated cameras with overlapping… 
Highly Cited
2001
Highly Cited
2001
At 3DV Systems Ltd. we developed and built a true 3D video camera (Zcam), capable of producing RGB and D signals where D stands… 
Highly Cited
1997
Highly Cited
1997
Pilot observations were conducted at Arecibo, Puerto Rico, using an all-sky, image-intensified CCD camera system in conjunction… 
Highly Cited
1995
Highly Cited
1995
Positron emission tomography (PET) is a relatively lengthy brain imaging method. Because it is difficult for the patient to stay…